Patch Notes/27 April 2024: Difference between revisions

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1 version released at 3:56pm EST.
2 versions released at 3:56 PM and 10:44 PM EDT.


'''General additions and changes:'''
'''General additions and changes:'''
* Fixed a memory leak issue.
* Added a heal indicator:
* Added a heal indicator:
** Healing allies plays a sound effect and flashes a green hitmarker.
** Player's screen will now flash green when they are healed similarly to when they take damage.
** A player's screen flashes green when they are healed similarly to when they are damaged.
** Healing allies now plays a sound and shows a green crosshair in the middle of the screen.
** Increased volume of heal indicator SFX.
* Adjusted hit indicator SFX.
* Adjusted hit indicator SFX.
** Hit sounds now replicate to the player's client properly to add a bit more impact.
** Hit sounds now replicate to the player's client properly.
* Forcefield duration from respawning increased from 1.5 seconds to 3 seconds.
* Respawning now grants a 3 second forcefield than a 1.5s forcefield.
** Being revived by {{Abilitylink|MedkitPhinisher}} still grants a 1.5s forcefield.
** Being revived by {{Abilitylink|MedkitPhinisher}} still grants a 1.5 second forcefield.



<noinclude>[[Category:Patch Notes]]
<noinclude>[[Category:Patch Notes]]

Latest revision as of 03:06, 16 June 2024

2 versions released at 3:56 PM and 10:44 PM EDT.

General additions and changes:

  • Fixed a memory leak issue.
  • Added a heal indicator:
    • Healing allies plays a sound effect and flashes a green hitmarker.
    • A player's screen flashes green when they are healed similarly to when they are damaged.
    • Increased volume of heal indicator SFX.
  • Adjusted hit indicator SFX.
    • Hit sounds now replicate to the player's client properly.
  • Forcefield duration from respawning increased from 1.5 seconds to 3 seconds.