Servers: Difference between revisions

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== Pros ==
 
'''Pros''' are unlocked when a player reaches level 100. Just like opens, they can be accessed by Zuka in Crossroads, and have their own 4-digit code. Pros increase experience gained by 25%. Additionally, pro servers contribute their own points to [[Phestivals|Phestival]] rankings. They have a limit of 10 players maximum. [[Sword events]] and [[bonus rounds]] are disabled in pro servers.
 
== Private Servers ==
 
'''Private Servers''' can be created by any player using ROBLOX's built-in private server feature. Once within a private server, a player can invite others and set up a privately instanced lobby by speaking to Zuka and joining a random server. Private servers allow players to control the gamemode, maps, teams, as well as allowing players to use freecam and a spectator mode. All maps, including unused and removed maps, can be played, including an unfinished [[Escort]] gamemode. Private servers cannot be joined without an external invitation from the owner, and as such do not have a code assigned to them. All codes in private servers will simply display as "OPEN 0".
 
When playing in a private server, players cannot earn bux, experience, [[titles]] or [[badges]]. They also cannot contribute to Phestival or Phrenzy results.
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=== Private Server Commands ===
 
All commands can only be used by the private server owner, apart from freecam commands when permission is granted by the owner. Commands that use a <code><username></code> field will not work with display names. Using the first letters of a username will automatically fill in a name if the letters are unique (e.g., <code>/red B</code> will register as <code>/red Builderman</code>).
 
<table class="phtable ph-command-table" style="width:90%;text-align:leftcenter;margin:auto;">
<tr>
<th style="width:20%;">Command</th>
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</tr>
<tr>
<td><code></force <map name></code/></td>
<td>Sets the next match to play the given map. MapThe command will attempt to fill in the closest match on normal in-rotation maps, but the full map name must be given into fullforce [[Unused maps|any map exclusive to private servers]].</td>
<td><code>/force Fractured Space</code></td>
</tr>
<tr>
<td><code>/red <username></code> <br/> <code>/blue <username></code></td>
<td>Assigns thea given player intoto the specified team. Does not work with display names.</td>
<td><code>/red Builderman</code></td>
</tr>
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<tr>
<td>Shift + P</td>
<td>Toggles freecam. The player can additionally press R to reset the camera, digits 1 - 9 and 0 to movespectate a player, X to disconnect the camera tofrom a player, and T to enable certain UI elements.</td>
<td>N/A</td>
</tr>
<tr>
<td><code>/spectator <username></code></td>
<td>Grants the player permission to use freecam and makes their player model invisible. Does not work with display names.</td>
<td><code>/spectator Builderman</code></td>
</tr>
<tr>
<td><code>/ult <username></code></td>
<td>Grants an immediate [[Phinisher]] charge to the given player. Does not work with display names.</td>
<td><code>/ult Builderman</code></td>
</tr>
<tr>
<td><code>/refresh <username></code></td>
<td>Instantly [[spawning|respawns]] the given player. Does not work with display names.</td>
<td><code>/refresh Builderman</code></td>
</tr>
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<td><code>/limit</code></td>
<td>Toggles the limit of one of each Phighter per team, allowing multiple of the same Phighter to be on the same team.</td>
<td>N/A</td>
</tr>
<tr>
<td><code>/fred <username></code> <br/> <code>/fblue <username></code></td>
<td>Forces a given player to always be assigned to the specified team when starting matches.</td>
<td><code>/fred Builderman</code></td>
</tr>
<tr>
<td><code>/fnone <username></code></td>
<td>Disables the forced team of a given player. Not including a username disables the forced team of all players.</td>
<td><code>/fnone Builderman</code></td>
</tr>
<tr>
<td><code>/kick <username></code></td>
<td>Kicks a given player from the server.</td>
<td><code>/kick Builderman</code></td>
</tr>
<tr>
<td><code>/sword</code></td>
<td>Toggles [[Sword event|Sword events]] from occurring.</td>
<td>N/A</td>
</tr>
<tr>
<td><code>/bonus</code></td>
<td>Toggles [[Bonus rounds|Bonus rounds]] from occurring.</td>
<td>N/A</td>
</tr>
</table>
 
[[Category:Game mechanicsinformation]]