Skateboard: Difference between revisions

881 bytes removed ,  3 months ago
→‎Abilities: i hate you boardboy
m (→‎Abilities: changed skate ability page to fit the {{Stance}} template (just like scythe!))
(→‎Abilities: i hate you boardboy)
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==Abilities==
{{AbilityNew
<!--
|color = #{{ClassColor|Skateboard}}
General notes:
|tabclass = Skateboard
 
|ability = SLUGGISH!! / STUNTISH!!
Ability order on Phighter pages (from top to bottom) should be:
|icon = placeholder.png
Passive / Primary / Secondary / Q Ability / E Ability / Phinisher
|type = Passive
 
|description = '''Off board'''<br>Your walkspeed gradually increases up to 25%.<br>'''On board'''<br>Press space on ledges to perform a trick.
The ability types are: AoE / Buff / Hitscan / Melee / Mobility / Projectile / Status / Targeted / Utility
|details = {{Stance
An ability can be multiple ability types.
|'''SLUGGISH!!'''<br>Max. {{Status|Haste}}: 25%<br>
If none of the ability types apply, list it as N/A.
|'''STUNTISH!!'''<br>Damage: 5 (trick landing)<br>Trick speed gain: +10<br>Max. speed: 50 (soft cap), 100 (hard cap)}}
 
|notes = '''SLUGGISH!!'''<br>Passive {{Status|Haste}} is lost if not moving for half a second.<br>Killing or assisting sets {{Status|Haste}} to 50%.
AoE:
|demo = [[File:Demonstration SkateboardPassiveOffboard.webm]][[File:Demonstration SkateboardPassiveOnboard.webm]]
Includes abilities that applies their effects in an area.
 
Buff:
Includes abilities that enhance a Phighter's already existing abilities, i.e., Biograft's Overdrive.
 
Hitscan:
Includes abilities that use hitscan hit registration, i.e., abilities with an instant travel time.
 
Melee:
Includes abilities that are a physical hit of an object against a player, involves no projectiles.
 
Mobility:
Includes abilities that enhance a Phighter's mobility.
 
Projectile:
Includes abilities that fire a projectile that interacts with players and the environment.
 
Status:
Includes abilities that inflict a status effect on a player.
 
Targeted:
Includes abilities that manually target a player, i.e., Biograft's Echo Execution and Scythe's Stalking Ambush.
 
Utility:
Includes abilities that heal or give shield.
-->
{{PAGENAME}} has two different forms which give different sets of abilities: '''Off board''' and '''On board'''. These forms can be switched around by using {{Abilitylink|SkateboardE}} or using {{Abilitylink|SkateboardPhinisher}} while off board.
 
<!--Passive-->
{{Abilitytable
|SLUGGISH!! / STUNTISH!!
|[[File:placeholder.png|150x150px]]
|Passive
|'''Off board:''' Utility<br />'''On board:''' Mobility
|Your walkspeed gradually increases up to 25%. On board, press space on ledges to perform a trick.
|{{Stance
|'''SLUGGISH!! (Off board):'''<br>Max. {{Status|Haste}}: 25%<br>
|'''STUNTISH!! (On board):'''<br>Damage: 5 (trick landing)<br>Trick speed gain: +10<br>Max. speed: 50 (soft cap), 100 (hard cap)
}}
|[[File:Slow walker.gif|center|300px]][[File:Skateboard passive.gif|center|300px]]
}}
''Details:''
* SLUGGISH!!
** Passive {{Status|Haste}} is lost if not moving for half a second.
** Killing or assisting sets {{Status|Haste}} to 50%.
 
 
{{AbilityNew
<!--Primary-->
|color = #{{ClassColor|Skateboard}}
{{Abilitytable
|tabclass = Skateboard
|SWING IT!! / PUSH IT!!
|ability = SWING IT!! / PUSH IT!!
|[[File:placeholder.png|150x150px]]
|icon = placeholder.png
|Primary
|type = Primary
|'''Off board:''' Melee<br />'''On board:''' Melee/Mobility
|description = '''Off board, '''<br>Swing your board once to deal damage, loselosing 5% {{Status|Haste}} per swing. <br>'''On board, accelerate'''<br>Accelerate forward.
|details = {{Stance
|'''SWING IT!! (Off board):'''<br>Damage: 15<br>Fire rate: 0.5 seconds<br>
|'''PUSH IT!! (On board):'''<br>Damage: 10 <br>Fire rate: 1 second<br>Speed gain: +5}}
|notes = '''SWING IT!!'''<br>The second hit can be cancelled.
|demo = [[File:Demonstration SkateboardPrimaryOffboard.webm]][[File:Demonstration SkateboardPrimaryOnboard.webm]]
}}
|[[File:Phightinggifskateboard1.gif|center|300px]][[File:Skate m1.gif|center|300px]]
}}
''Details:''
* SWING IT!!
** The second hit can be cancelled.
 
 
{{AbilityNew
<!--Secondary-->
|color = #{{ClassColor|Skateboard}}
{{Abilitytable
|tabclass = Skateboard
|BASH 'EM!! / KICK 'EM!!
|ability = BASH 'EM!! / KICK 'EM!!
|[[File:placeholder.png|150x150px]]
|icon = placeholder.png
|Secondary Ability
|type = Secondary
|'''Off board:''' Melee/Status<br />'''On board:''' Melee/Mobility
|description = '''Off board'''<br>Wind up and stun any enemies while off board.<br>'''On board'''<br>Spin and damage enemies around you when on board. If used after a trick, gain extra speed when you land.
|details = {{Stance
|'''BASH 'EM!! (Off board):'''<br>Damage: 10-30<br>{{Status|Stun}} duration: 0.25-0.75 seconds<br>Casting time: 0.25-1 second<br>
|'''KICK 'EM!! (On board):'''<br>Damage: 15<br>Trick speed gain bonus: +5<br>'''Cooldown:''' 5 seconds}}
|notes = Cooldown is shared between both forms.<br>'''BASH 'EM!!'''<br>Plays a critical hit indicator and a special particle effect on hit.<br>'''KICK 'EM!!'''<br>Jumping immediately after using KICK 'EM!! while on the ground performs a trick.
|demo = [[File:Demonstration SkateboardSecondaryOffboard.webm]][[File:Demonstration SkateboardSecondaryOnboard.webm]]
}}
|[[File:Phightinggifskateboard2.gif|center|300px]][[File:Skatem2.gif|center|300px]]
}}
''Details:''
* Cooldown is shared between both forms.
* BASH 'EM!!
** Plays a critical hit indicator and a special particle effect on hit.
* KICK 'EM!!
** Jumping immediately after using KICK 'EM!! while on the ground performs a trick.
 
 
{{AbilityNew
<!--Q Ability-->
|color = #{{ClassColor|Skateboard}}
{{Abilitytable
|tabclass = Skateboard
|RUN!! / BOOST!!
|ability = RUN!! / BOOST!!
|[[File:placeholder.png|150x150px]]
|icon = placeholder.png
|Q Ability
|type = Ability Q
|'''Off board:''' Mobility<br />'''On board:''' Mobility
|description = '''Off board, run'''<br>Run forward and bash any enemies. <br>'''On board, charge'''<br>Charge up and boost forward depending on the duration of the charge.
|details = {{Stance
|'''RUN!! (Off board):'''<br>Damage: 15 (initial) + 10 (lingering)<br>Speed: sets to 15-45<br>Knockback force: 2<br>Dash distance: 40 studs<br>{{Status|Haste}}: Sets to 25%<br>
|'''BOOST!! (On board):'''<br>Damage: 10<br>Knockback force: 10<br>Casting time: 0.1-1.5 seconds<br>'''Cooldown:''' 8 seconds}}
|notes = Cooldown is shared between both forms.<br>'''BOOST!!'''<br>Suspends Skateboard in the air while charging.<br>If Skateboard receives any {{Status|Slow}} while charging, he will be forced off board.
}}
|demo = [[File:Demonstration SkateboardQOffboard.webm]][[File:Demonstration SkateboardQOnboard.webm]]
|[[File:Phightinggifskateboard4.gif|center|300px]][[File:SkateQ.gif|center|300px]]
}}
''Details:''
* Cooldown is shared between both forms.
* BOOST!!
** Suspends Skateboard in the air while charging.
*** If Skateboard receives any {{Status|Slow}} while charging, he will be forced off board.
 
 
{{AbilityNew
<!--E Ability-->
|color = #{{ClassColor|Skateboard}}
{{Abilitytable
|tabclass = Skateboard
|SWITCH!!
|ability = SWITCH!!
|[[File:placeholder.png|150x150px]]
|icon = placeholder.png
|E Ability
|type = Ability E
|'''Off board:''' N/A<br />'''On board:''' AoE
|description = Switch between being on and off your skateboard.
|details = {{Stance
|'''Off board:'''<br>Cooldown: 2 seconds<br>'''On board''':<br>Damage: 15-35 (100% of current speed)<br>Cooldown: 6 seconds
|'''Off Board'''<br>Cooldown: 2 seconds<br>
|[[File:Phightinggifskateboard5.gif|center|300px]][[File:SkateE.gif|center|300px]]
|'''On Board'''<br>Damage: 15-35 (100% of current speed)<br>Cooldown: 6 seconds}}
|notes = Skateboard will not be forced off board if disabled in the first 2 seconds of switching to on board.<br><br>While on board, {{PAGENAME}} has the following traits:<br>Cannot regenerate shield naturally.<br>Colliding with enemies deals 10 damage passively.<br>35% {{Status|Bound}}.<br>If {{PAGENAME}} receives a disabling status effect, a {{Status|Slow}} of 25% or higher or gets reduced to 0 speed after being on board for at least 5 seconds, {{PAGENAME}} will be forced off board.<br>Slopes increase speed when traveling downwards and decrease speed when travelling upwards.<br>Speed will gradually decay. The decay speed increases at different speed caps.<br>The speed decay caps are: 25, 30, 40, 50, 60.<br>When above 50 speed, speed decays quicker until it reaches 50 or below.<br>{{PAGENAME}} physically cannot exceed 100 speed.<br><br>Holding E while on board performs an AoE attack, dealing more damage depending on speed. Tapping it quickly switches to off board, dealing no damage.<br>{{Status|Haste}} is gained depending on speed on board, this can bypass the 25% passive haste cap, capping at 50% {{Status|Haste}}.
|demo = [[File:Demonstration SkateboardEOffboard.webm]][[File:Demonstration SkateboardEOnboard.webm]]
}}
''Details:''
* Skateboard will not be forced off board if disabled in the first 2 seconds of switching to on board.
* While on board, {{PAGENAME}} has the following traits:
** Cannot regenerate shield naturally.
** Colliding with enemies deals 10 damage passively.
** 35% {{Status|Bound}}.
** If {{PAGENAME}} receives a disabling status effect, a {{Status|Slow}} of 25% or higher or gets reduced to 0 speed after being on board for at least 5 seconds, {{PAGENAME}} will be forced off board.
** Slopes increase speed when traveling downwards and decrease speed when travelling upwards.
** Speed will gradually decay. The decay speed increases at different speed caps.
*** The speed decay caps are: 25, 30, 40, 50, 60.
** When above 50 speed, speed decays quicker until it reaches 50 or below.
** {{PAGENAME}} physically cannot exceed 100 speed.
* Holding E while on board performs an AoE attack, dealing more damage depending on speed. Tapping it quickly switches to off board, dealing no damage.
* {{Status|Haste}} is gained depending on speed on board, this can bypass the 25% passive haste cap, capping at 50% {{Status|Haste}}.
 
 
{{AbilityNew
<!--Phinisher-->
|color = #{{ClassColor|Skateboard}}
{{Abilitytable
|tabclass = Skateboard
|THE COOL, RAD, COFFIN!!
|ability = THE COOL, RAD, COFFIN!!
|[[File:placeholder.png|150x150px]]
|icon = placeholder.png
|[[Phinisher]]
|type = Phinisher
|AoE/Mobility/Status
|description = Charge up before being sent forward, stunning enemies for 2 seconds.
|details = '''Damage:''' 30<br>{{Status|Stun}} '''duration:''' 2 seconds<br>'''Reactivation window:''' 0.75 seconds<br>'''Dash distance:''' ---<br>'''Casting time:''' 0.75 seconds<br>'''Phinisher points:''' 100
|notes = Shared between both forms, with one minor difference: Skateboard immediately switches to on board on cast.<br>Using primary will start THE COOL, RAD, COFFIN!! early.<br>Skateboard gains maximum speed (50) upon using THE COOL, RAD, COFFIN!!.<br>If Skateboard dies during the casting time, the dash animation will perform but its effects will be cancelled.<br>Refreshes the cooldown of {{Abilitylink|SkateboardE}}.
|[[File:Phightinggifskateboard6.gif|center|300px]]
|demo = [[File:Demonstration SkateboardUlt.webm]]
}}
''Details:''
* Shared between both forms, with one minor difference:
** Skateboard immediately switches to on board on cast.
* Using primary will start THE COOL, RAD, COFFIN!! early.
* Skateboard gains maximum speed (50) upon using THE COOL, RAD, COFFIN!!.
* If Skateboard dies during the casting time, the dash animation will perform but its effects will be cancelled.
* Refreshes the cooldown of {{Abilitylink|SkateboardE}}.
 
==Strategy==
Autopatrolled users, trusted_users
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