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Line 34:
|Hitscan/AoE/DoT
|Fire and place a mine. Landing a direct hit will create an explosion instead. Reloading will detonate all mines.
|'''Damage:''' <br>Direct: 15 (10 base + 5 poison) <br>Mine: 20 (10 base + 10 poison)<br>{{Status|Vulnerable}} '''applied:''' <br>Direct: 10% (5% self)<br>Mine: 15%<br>{{Status|Slow}} '''penalty:''' 10% for
|[[File:Tripmine.gif|frameless|300px]]
}}
Line 49:
|Projectile/Status
|Fire a crystal that launches any enemies up when it lands. Recast to send any enemies hit towards the ground.
|'''Damage:''' 20 (10 initial + 10 recast)<br>{{Status|Vulnerable}} '''applied:''' 20% (10% initial + 10% recast)<br>'''Levitate duration:''' 2 seconds <br>{{Status|Slow}} '''on slam:''' 25% for 3 seconds <br>'''Ground:'''
|[[File:Fallen Star.gif|frameless|300px]]
}}
Line 65:
|Projectile/AoE/Status
|Fire a crystal that creates a temporary poisoned area that applies slow and vulnerability.
|'''Damage:''' <br>Initial hitbox: 20 (10 base + 10 poison)<br>Mist: 1 every 0.25s<br>{{Status|Vulnerable}} '''applied:''' <br>Initial hitbox: 15%<br>Mist: 2% every 0.25s<br>{{Status|Slow}} '''applied:''' Mist:
|[[File:cometcarnage.gif|frameless|300px]]
}}
Line 78:
|Status/DoT
|Turn into mist and become invisible to enemies, dashing to wherever you're moving. Running into enemies will damage them and apply poison.
|'''Damage:''' 15 (5 base + 10 poison) <br>'''Invisibility duration:''' 1.5 seconds<br>'''Push force:''' 20 for 1.5 seconds<br>{{Status|Bounce}} 25% for 1.5 seconds<br>'''Detection range:''' 30 studs <br>'''Cooldown:'''
|[[File:mistwalk.gif|frameless|300px]]
}}
Line 91:
|AoE/Status
|Unleash a crystal to create a vacuum which pulls enemies in before exploding, applying poison and vulnerability.
|'''Damage:''' 19 (vacuum), 10 (explosion) <br>{{Status|Vulnerable}} '''applied:''' 1% per 0.2 seconds (during Phinisher), 15% (after explosion) <br>'''Duration:'''
|[[File:noxiousvoid.gif|frameless|300px]]
}}
|