Biograft: Difference between revisions

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{{PhightersubpagePhighterNav}}
{{Character
| name = Biograft
| image = classrenderbiograft1Classrenderbiograft1.png
| imagecaption = "MEET YOUR DEMISE!"
| class = Melee
Line 9:
| shield = 100
| addedin = [[V0.3.0]]
| chatcolor = {{Color|{{ClassColor|Biograft}}}}
}}
 
'''{{PAGENAME}}''' is a [[:Category:Characters/Phighters/Melee|melee]] Phighter. They were released on 26 August 2022 with [[V0.3.0]] and the [[Vanilla vs. Chocolate]] [[Phestivals|Phestival]].
 
==Overview==
'''Biograft''' is a melee [[Phighters|Phighter]] that specializes in pressuring targets and chasing them down. Biograft plays like a glass cannon, dealing high damage while sporting the lowest health on the roster. Biograft's passive, {{Abilitylink|BiograftPassive}}, increases its attack speed when using {{Abilitylink|BiograftPrimary}}. It also limits their aggressiveness, as Biograft fills its heat meter by using {{Abilitylink|BiograftPrimary}}, which could lead to it being left vulnerable if the bar fills up completely. {{Abilitylink|BiograftQ}} allows Biograft to confirm kills on enemies at <25% health. Biograft's abilities allows it to get in and out of fights swiftly, allowing for more methodical gameplay.
 
{{Clear|both}}
==Abilities==
{{AbilityNew
<!--
|color = #{{ClassColor|Biograft}}
General notes:
|tabclass = Biograft
 
|ability = Power of Biograft / Heat
Ability order on Phighter pages (from top to bottom) should be:
|icon = Placeholder.png
Passive / Primary / Secondary / Q Ability / E Ability / Phinisher
|type = Passive
 
|description = Dual Swing increases your heat meter. Hitting enemies with Dual Swing increases your attack speed. Losing all heat resets your attack speed. Reaching full heat disables you for half a second and creates an explosion around you.
The ability types are: AoE / Buff / Hitscan / Melee / Mobility / Projectile / Status / Targeted / Utility
|details = '''Damage:''' 20 (explosion), 20 (to self)<br>'''Max. fire rate:''' 0.15 seconds<br>'''Heat generated:''' +3 per swing (on miss), +5 per swing (on hit)<br>'''Heat reduction rate:''' 3/second<br>'''Max. heat:''' 50<br>'''Dual Swing disable duration:''' 0.75 seconds<br>'''{{Status|Slow}} penalty:''' 30% for 0.75 seconds
An ability can be multiple ability types.
|demo = [[File:Demonstration BiograftPassive.webm]]
If none of the ability types apply, list it as N/A.
 
AoE:
Includes abilities that applies their effects in an area.
 
Buff:
Includes abilities that enhance a Phighter's already existing abilities, i.e., Biograft's Overdrive.
 
Hitscan:
Includes abilities that use hitscan hit registration, i.e., abilities with an instant travel time.
 
Melee:
Includes abilities that are a physical hit of an object against a player, involves no projectiles.
 
Mobility:
Includes abilities that enhance a Phighter's mobility.
 
Projectile:
Includes abilities that fire a projectile that interacts with players and the environment.
 
Status:
Includes abilities that inflict a status effect on a player.
 
Targeted:
Includes abilities that manually target a player, i.e., Biograft's Echo Execution and Scythe's Stalking Ambush.
 
Utility:
Includes abilities that heal or give shield.
-->
 
<!--Passive-->
{{Abilitytable
|Power of Biograft / Heat
|[[File:placeholder.png|150x150px]]
|Passive
|AoE/Buff
|Dual Swing increases your heat meter. Hitting enemies with Dual Swing increases your attack speed. Losing all heat resets your attack speed. Reaching full heat disables you for half a second and creates an explosion around you.
|'''Damage:''' 20 (explosion), 20 (to self)<br>'''Max. fire rate:''' 0.15 seconds<br>'''Heat generated:''' +3 per swing (on miss), +5 per swing (on hit)<br>'''Heat reduction rate:''' 3/second<br>'''Max. heat:''' 50<br>'''Dual Swing disable duration:''' 0.75 seconds<br>'''{{Status|Slow}} penalty:''' 30% for 0.75 seconds
|[[File:Demonstration BiograftPassive.webm]]
}}
''Details:''
 
 
{{AbilityNew
<!--Primary-->
|color = #{{ClassColor|Biograft}}
{{Abilitytable
|tabclass = Biograft
|Dual Swing
|ability = Dual Swing
|[[File:placeholder.png|150x150px]]
|icon = Placeholder.png
|Primary
|type = Primary
|Melee/Mobility
|description = Swing your blades and blink in the direction you're moving.
|details = '''Damage:''' 7 + 7 + 8 + 8<br>'''Fire rate:''' 0.4 + 0.5 + 0.4 + 0.8 seconds<br>'''Blink distance:''' 3-6 studs (based on attack speed)
|demo = [[File:Demonstration BiograftM1.webm]]
}}
''Details:''
 
{{AbilityNew
 
|color = #{{ClassColor|Biograft}}
<!--Secondary-->
|tabclass = Biograft
{{Abilitytable
|ability = Slash Storm
|icon = BiograftM2.png
|[[File:placeholder.png|150x150px]]
|type = Secondary
|description = Fire a projectile, when the center is hit, create 10 slashes in the area.
|AoE/Projectile
|details = '''Damage:''' 15 (projectile) + 3 * 10 (slashes)<br>'''Projectile speed:''' ---<br>'''Range:''' 70 studs<br>'''Radius:''' 3 studs<br>'''Cooldown:''' 8 seconds
|Fire a projectile, when the center is hit, create 10 slashes in the area.
|notes = {{ListFix}}
|'''Damage:''' 15 (projectile) + 3 * 10 (slashes)<br>'''Projectile speed:''' ---<br>'''Range:''' 70 studs<br>'''Radius:''' 3 studs<br>'''Cooldown:''' 8 seconds
* Can hit enemies through thin walls.
|[[File:Demonstration BiograftM2.webm]]
|demo = [[File:Demonstration BiograftM2.webm]]
}}
''Details:''
* Can hit enemies through thin walls.
 
{{AbilityNew
 
|color = #{{ClassColor|Biograft}}
<!--Q Ability-->
|tabclass = Biograft
{{Abilitytable
|ability = Echo Execution
|icon = BiograftQ.png
|[[File:placeholder.png|150x150px]]
|type = Q Ability
|description = Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them.
|Melee/Mobility/Projectile/Targeted
|details = '''Damage:''' 10 (initial) + 10 (recast)<br>'''Projectile speed:''' ---<br>'''Execute threshold:''' <25% of max health + 10 health and below 10 shield<br>'''Execute damage:''' 999<br>'''Reactivation window:''' 5 seconds<br>'''Range:''' 200 studs <br> '''Cooldown:''' 8 seconds (if missed), 12 seconds (if hit)
|Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them.
|notes = {{ListFix}}
|'''Damage:''' 10 (initial) + 10 (recast)<br>'''Projectile speed:''' ---<br>'''Execute threshold:''' <25% of max health + 10 health and below 10 shield<br>'''Execute damage:''' 999<br>'''Reactivation window:''' 5 seconds<br>'''Range:''' 200 studs <br> '''Cooldown:''' 8 seconds (if missed), 12 seconds (if hit)
|[[File:Demonstration BiograftQ.webm]]
}}
''Details:''
* If the target is below the execute threshold when hit or while marked, an indicator is played.
* Biograft can be damaged during the recast dash.
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* Multiple enemies can be damaged or executed if they are close enough to the targetted enemy.
* Executed enemies have their ragdoll beheaded.
|demo = [[File:Demonstration BiograftQ.webm]]
}}
 
{{AbilityNew
 
|color = #{{ClassColor|Biograft}}
<!--E Ability-->
|tabclass = Biograft
{{Abilitytable
|ability = Blink
|icon = BiograftE.png
|[[File:placeholder.png|150x150px]]
|type = E Ability
|description = Blink forward and damage anybody in your path. You have two charges of this ability that recharge every 6 seconds. Hitting an enemy will not use up a charge for a maximum of 2 times.
|Melee/Mobility
|details = '''Damage:''' 12 <br>'''Max. uses:''' 4<br>'''Blink distance:''' 40<br>'''Cooldown:''' 0.5 seconds<br>'''Charge time:''' 6 seconds
|Blink forward and damage anybody in your path. You have two charges of this ability that recharge every 6 seconds. Hitting an enemy will not use up a charge for a maximum of 2 times.
|notes = {{ListFix}}
|'''Damage:''' 12 <br>'''Max. uses:''' 4<br>'''Blink distance:''' 40 studs<br>'''Cooldown:''' 6 seconds per charge
|[[File:Demonstration BiograftE.webm]]
}}
''Details:''
* After using a reset, the cooldown for Blink will continue in the background. When this cooldown is finished, it will set the amount of cooldown resets back to two.
* Contrary to the in-game description, Blink occurs in the direction of the crosshair.
|demo = [[File:Demonstration BiograftE.webm]]
}}
 
{{AbilityNew
 
|color = #{{ClassColor|Biograft}}
<!--Phinisher-->
|tabclass = Biograft
{{Abilitytable
|ability = Overdrive
|icon = BiograftUlt.png
|[[File:placeholder.png|150x150px]]
|[[type = Phinisher]]
|description = Dual Swing's speed is increased to maximum and its damage boosted by 50% for 8 seconds. Eliminations increase the duration. Once the duration ends, an explosion is created around you that damages yourself and enemies. Recast to end Overdrive early.
|AoE/Buff
|details = '''Damage:''' 30 (explosion), 20 (to self)<br>'''{{Abilitylink|BiograftPrimary}} damage increase:''' +50%<br>'''Explosion range:''' 20 studs<br>'''Duration:''' 8 seconds<br>'''Duration increase:''' +2 seconds (kill), +1 second (assist)<br>'''Phinisher points:''' 125
|Attack speed is increased to max, ignore heat, increase Dual Swing damage by 50% but drain health. Kills now grant 15 shield. Recast to cancel and explode which deals more damage the lower health you are.
|notes = {{ListFix}}
|'''Damage:''' 20-50 (explosion, increases at lower health) <br>'''{{Abilitylink|BiograftPrimary}} damage increase:''' +50%<br>'''Health drain rate:''' 1HP/0.25 seconds (doubles every 15 seconds)<br>'''Shield:''' 15 for 5 seconds<br>'''Explosion range:''' 20 studs <br>'''Phinisher points:''' 125
* Phinisher points cannot be gained while Overdrive is active.
|[[File:Demonstration BiograftUlt.webm]]
* The explosion also occurs if Biograft dies during Overdrive.
* The heat bar of {{Abilitylink|BiograftPassive}} visually drains to represent the remaining duration.
* All attack speed is lost once Biograft exits Overdrive.
|demo = [[File:Demonstration BiograftUlt.webm]]
}}
''Details:''
* Phinisher points cannot be gained while Overdrive is active.
* Biograft can die from Overdrive's health drain.
 
==Strategy==
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|* High skill floor, least beginner friendly Phighter.
* Lowest health in the game at 125 hitpoints.
* High risk, high reward Phinisher.}}
}}
 
Biograft is a glass cannon. Without proper knowledge or experience, they can be a detriment to their team. Biograft must utilize their mobility to minimize damage taken and keep pressure on the enemy. Biograft's main goal is focusing a single enemy until they are dead. Keeping pressure on someone who is trying to regenerate their shields can net them a kill while they try and escape their wrath. Biograft has decent burst potential, as combining Slash Storm and Blink can lead to around 80 damage (assuming all three Blinks are hit). Biograft has great synergy with [[Subspace]], as Biograft's constant damage benefits from Subspace's vulnerability status effect.
 
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==[[Badges|Badge]]==
<table class="fandomphtable" width="70%" style="text-tablealign:center;">
<tr>
<th> Name </th>
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==Trivia==
'''General:'''
* {{PAGENAME}} is based on the [https://roblox.fandom.com/wiki/Biograft_Energy_Sword_(series) Biograft Energy Sword series] of gears.
* During [[The Voice Line Update]], Biograft was renamed to mr robot.
* Unlike other [[Phighters]] who ragdoll upon death, {{PAGENAME}}'s body will break apart.
* Biograft is based on the [https://roblox.fandom.com/wiki/Biograft_Energy_Sword_(series) Biograft Energy Sword series] of gears.
* {{PAGENAME}} was first teased during [[Playtest 2]] where their name was written in Morse code in the developer console.
* Unlike other [[Phighters]] who ragdoll upon death, Biograft's body will break apart.
** The output of the Morse code incorrectly spelt 'Siograft', where the Morse code for B '-...' was accidentally put as '...' for S.
* Biograft was first teased during [[Playtest 2]] where thier name was written in Morse code in the developer console.
* {{PAGENAME}} was then teased at the end of the second playtest during the credits where their weapon was shown in [[Zuka]]'s shop.
**The output of the Morse code incorrectly spelt 'Siograft', where the Morse code for B '-...' was accidentally put as '...' for S.
** Biograft{{PAGENAME}}'s wasweapons thenwere teased atin the endbackground of thean secondimage playtestsent duringby the7GB0 creditson where17 their weapon was shown in [[Zuka]]'sApril shop2022.
** Biograft's weaponsThey were teased inonce theagain backgroundon of22 July in an image sent by 7GB0 on 17 April 2022.
* During [[The Voice Line Update|April Fools' 2023]], {{PAGENAME}} was renamed to mr robot.
** He was teased once again on 22 July in an image sent by 7GB0.
** During [[PHIGHTING! 4|April Fools' 2024]], {{PAGENAME}} was renamed to kazuya mishima, and remodeled to reference Kazuya Mishima from the [https://en.wikipedia.org/wiki/Tekken Tekken series].
 
'''Development:'''
* Biograft{{PAGENAME}}'s run animation is based on the Naruto run.
* Biograft{{PAGENAME}}'s character design is inspired from Raiden from [https://en.wikipedia.org/wiki/Metal_Gear_Rising:_Revengeance Metal Gear Rising: Revengeance].
 
'''Skins:'''
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==References==
<references />
 
 
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