Biograft: Difference between revisions

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{{Abilitytable
{{Abilitytable
|Overdrive
|Overheat
|[[File:placeholder.png|150x150px]]
|[[File:placeholder.png|150x150px]]
|[[Phinisher]]
|[[Phinisher]]
|Buff
|Buff
|Your attack speed is increased to its maximum. Heat is no longer gained, and your primary damage is increased by 50%, but your health drains. Killing while overheating grants you 15 shield. Recast to cancel Overheat and create an explosion around you which deals more damage the lower health you are.
|Your attack speed is increased to its maximum. Heat is no longer gained, and your primary damage is increased by 50%, but your health drains. Killing while in Overdrive grants you 15 shield. Recast to cancel Overdrive and create an explosion around you which deals more damage the lower health you are.
|'''Health drain rate:''' 1HP/0.25 seconds<br>'''Damage increase:''' 50%<br>'''Shield gained on kill:''' 15 for 5 seconds<br>'''Damage:''' 20-50 (explosion, increases at lower health) <br>'''Explosion range:''' 20 studs <br>'''Phinisher points:''' 125
|'''Health drain rate:''' 1HP/0.25 seconds<br>'''Damage increase:''' 50%<br>'''Shield gained on kill:''' 15 for 5 seconds<br>'''Damage:''' 20-50 (explosion, increases at lower health) <br>'''Explosion range:''' 20 studs <br>'''Phinisher points:''' 125
|[[File:biograftoverheat.gif|center|400px]]
|[[File:BiograftOverdrive.gif|center|400px]]
}}
}}
''Details:''
''Details:''


* While Overheat is active, the player cannot gain Phinisher points.
*While Overdrive is active, the player cannot gain Phinisher points.
* The player can die from Overheat's health drain.
* The player can die from Overdrive's health drain.


==Strategy==
==Strategy==
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===Ability usage===
===Ability usage===
* {{Abilitylink|BiograftPassive}}
*{{Abilitylink|BiograftPassive}}
**The increasing attack speed can cause the heat meter to fill quickly. Use the attack speed to stay on your enemies, and use other abilities while the meter goes down.
**The increasing attack speed can cause the heat meter to fill quickly. Use the attack speed to stay on your enemies, and use other abilities while the meter goes down.
* {{Abilitylink|BiograftPrimary}}
*{{Abilitylink|BiograftPrimary}}
** Use Dual Swing out of combat for increased movement speed. This will increase the heat meter, so stop once you get close to the battle.
** Use Dual Swing out of combat for increased movement speed. This will increase the heat meter, so stop once you get close to the battle.
* {{Abilitylink|BiograftSecondary}}
*{{Abilitylink|BiograftSecondary}}
**Due to its linger, it can also be used as a trap for things such as Sword's {{Abilitylink|SwordE}}, [[Skateboard]], and an opposing Biograft's Echo Execution. Overheat, when used correctly, can get at least one kill.
** Due to its linger, it can also be used as a trap for things such as Sword's {{Abilitylink|SwordE}}, [[Skateboard]], and an opposing Biograft's Echo Execution. Overdrive, when used correctly, can get at least one kill.
* {{Abilitylink|BiograftQ}}
*{{Abilitylink|BiograftQ}}
**Because of its range, Echo Execution can be used as a mobility tool to get back into the fight.
**Because of its range, Echo Execution can be used as a mobility tool to get back into the fight.
** Echo Execution can be used to put pressure on the enemy. The target may anticipate the dash and increase their guard, so sometimes its best to just wait a few seconds before dashing to them.
**Echo Execution can be used to put pressure on the enemy. The target may anticipate the dash and increase their guard, so sometimes its best to just wait a few seconds before dashing to them.
* {{Abilitylink|BiograftE}}
*{{Abilitylink|BiograftE}}
**Blink resets its cooldown every hit, with a maximum of two resets. Hitting all three will deal 60 damage, which is usually half the health of the average Phighter. You can also use the cooldown reset to get out of a fight by chaining Blink on enemies.
**Blink resets its cooldown every hit, with a maximum of two resets. Hitting all three will deal 60 damage, which is usually half the health of the average Phighter. You can also use the cooldown reset to get out of a fight by chaining Blink on enemies.
* {{Abilitylink|BiograftPhinisher}}
*{{Abilitylink|BiograftPhinisher}}
**Biograft has one of the longer Phinisher ability animations. Activating Overheat in front of the enemy team will get him obliterated. There are many work-arounds to this, such as:
**Biograft has one of the longer Phinisher ability animations. Activating Overdrive in front of the enemy team will get him obliterated. There are many work-arounds to this, such as:
***Going behind cover
***Going behind cover
***Blinking into the air
***Blinking into the air
***Marking someone with Echo Execution and reactivating it once the animation is over
***Marking someone with Echo Execution and reactivating it once the animation is over
**Overheat's explosion does good damage. End the Phinisher when an enemy is around 20% health. You can also end it when you cannot find a target and you are taking health damage. Without a Medkit, it is important you keep your health high.
**Overdrive's explosion does good damage. End the Phinisher when an enemy is around 20% health. You can also end it when you cannot find a target and you are taking health damage. Without a Medkit, it is important you keep your health high.
***Overheat's explosion is also very useful when combined with Subspace's {{Abilitylink|SubspacePhinisher}}, due to its AoE damage.
***Overdrive's explosion is also very useful when combined with Subspace's {{Abilitylink|SubspacePhinisher}}, due to its AoE damage.


===Counterplay against {{PAGENAME}}===
===Counterplay against {{PAGENAME}}===


Biograft, like most melee Phighters, is hindered by AoE damage. This is why [[Rocket]] is a great way to steer an enemy Biograft away from your team. [[Boombox]] is also a great counter for all melee Phighters, as his knockback can discombobulate those who rely on staying close to their enemies. [[Skateboard]] is Biograft's greatest counter because Biograft has no move that can slow him down, as opposed to Sword's Lunge. Biograft's only way to chase Skateboard is with Overheat, but even that may end up not working. Stuns are devastating to Biograft because of his low health pool. Stick with your team when a Biograft is on the opposition. Three or more players can easily decimate Biograft if he chooses to engage. [[Medkit]] can deter Biograft away from your team because of his healing and knockback from his {{Abilitylink|MedkitE}}. His primary can also stop Biograft from regenerating his shields, so it's never out of the picture to just chase a Biograft as Medkit.
Biograft, like most melee Phighters, is hindered by AoE damage. This is why [[Rocket]] is a great way to steer an enemy Biograft away from your team. [[Boombox]] is also a great counter for all melee Phighters, as his knockback can discombobulate those who rely on staying close to their enemies. [[Skateboard]] is Biograft's greatest counter because Biograft has no move that can slow him down, as opposed to Sword's Lunge. Biograft's only way to chase Skateboard is with Overdrive, but even that may end up not working. Stuns are devastating to Biograft because of his low health pool. Stick with your team when a Biograft is on the opposition. Three or more players can easily decimate Biograft if he chooses to engage. [[Medkit]] can deter Biograft away from your team because of his healing and knockback from his {{Abilitylink|MedkitE}}. His primary can also stop Biograft from regenerating his shields, so it's never out of the picture to just chase a Biograft as Medkit.


Biograft can also have problems securing kills against high health Phighters, especially [[Katana]]. A high health katana can easily dispatch a biograph with a few swings if they are too close, so the Biograft may have to lose a kill to get away with their life.
Biograft can also have problems securing kills against high health Phighters, especially [[Katana]]. A high health katana can easily dispatch a biograph with a few swings if they are too close, so the Biograft may have to lose a kill to get away with their life.


==[[Badges|Badge]] ==
==[[Badges|Badge]]==
<table class="fandom-table">
<table class="fandom-table">
<tr>
<tr>
<th>Name</th>
<th> Name </th>
<th>Icon</th>
<th> Icon </th>
<th>Description</th>
<th>Description </th>
<th>Reward</th>
<th>Reward </th>
</tr>
</tr>
<tr>
<tr>
<td>''Your Demise''</td>
<td>''Your Demise''</td>
<td>[[File:Badgeyourdemise.png|150x150px]] </td>
<td>[[File:Badgeyourdemise.png|150x150px]] </td>
<td>Execute an enemy using Echo Execution from over 200 studs away.</td>
<td> Execute an enemy using Echo Execution from over 200 studs away. </td>
<td> N/A</td>
<td> N/A </td>
</tr>
</tr>
</table>
</table>


== Trivia==
==Trivia==
'''General:'''
'''General:'''
*Biograft is based on the [https://web.roblox.com/catalog/335086410/Dual-Spec-Gamma-Biograft-Energy-Sword Biograft Energy Sword series].
* Biograft is based on the [https://web.roblox.com/catalog/335086410/Dual-Spec-Gamma-Biograft-Energy-Sword Biograft Energy Sword series].
*Biograft was first teased during [[Playtest 2]] where his name was written in Morse code in the developer console.
*Biograft was first teased during [[Playtest 2]] where his name was written in Morse code in the developer console.
**The output of the Morse code incorrectly spelt 'Siograft', where the Morse code for B '-...' was accidentally put as '...' for S.
**The output of the Morse code incorrectly spelt 'Siograft', where the Morse code for B '-...' was accidentally put as '...' for S.
*Biograft was then teased at the end of the second playtest during the credits where his weapon was shown in [[Zuka]]'s shop.
* Biograft was then teased at the end of the second playtest during the credits where his weapon was shown in [[Zuka]]'s shop.
**Biograft's weapons were teased in the background of an image sent by GB on 17 April 2022
**Biograft's weapons were teased in the background of an image sent by GB on 17 April 2022
**He was teased once again on 22 July in an image sent by GB.
** He was teased once again on 22 July in an image sent by GB.


'''Development:'''
'''Development:'''
*Biograft's run animation is based on the Naruto run.
* Biograft's run animation is based on the Naruto run.
*Biograft's character design is inspired from Raiden from [https://en.wikipedia.org/wiki/Metal_Gear_Rising:_Revengeance Metal Gear Rising: Revengeance].
*Biograft's character design is inspired from Raiden from [https://en.wikipedia.org/wiki/Metal_Gear_Rising:_Revengeance Metal Gear Rising: Revengeance].


'''Skins:'''
'''Skins:'''
*The Biocarved skin is a community contributed skin created by ThatOneWill.
*The Biocarved skin is a community contributed skin created by ThatOneWill.
** The skin was one of three winners of the 2022 Halloween Skin Contest.
**The skin was one of three winners of the 2022 Halloween Skin Contest.




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*** The heat gauge now constantly decreases by 3 heat per second, increased to 12 heat per second if Dual Swing was not used for 2 seconds.
*** The heat gauge now constantly decreases by 3 heat per second, increased to 12 heat per second if Dual Swing was not used for 2 seconds.
*** Generates 3 heat if Dual Swing does not hit an enemy.
*** Generates 3 heat if Dual Swing does not hit an enemy.
** Overheat slow increased from 30% to 50%.
** Overdrive slow increased from 30% to 50%.
** Overheat Dual Swing disable duration reduced from 2 seconds to 1 second.
** Overdrive Dual Swing disable duration reduced from 2 seconds to 1 second.
* {{Abilitylink|BiograftPrimary}}
* {{Abilitylink|BiograftPrimary}}
** Damage increased from 6 + 6 + 8 + 8 to 6 + 7 + 8 + 9.
** Damage increased from 6 + 6 + 8 + 8 to 6 + 7 + 8 + 9.
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'''[[Playtest 4/Additional Versions#5 December 2022|5 December 2022]]'''
'''[[Playtest 4/Additional Versions#5 December 2022|5 December 2022]]'''
* {{Abilitylink|BiograftPassive}}
* {{Abilitylink|BiograftPassive}}
** '''NEW EFFECT:''' Now has an overheat gauge, which is gradually filled by using Dual Swing.
** '''NEW EFFECT:''' Now has an Overdrive gauge, which is gradually filled by using Dual Swing.
*** Each swing generates 5 heat, up to a maximum of 50 heat.
*** Each swing generates 5 heat, up to a maximum of 50 heat.
*** Upon reaching 50 heat, Biograft explodes, doing 25 damage to himself, 15 damage to enemies around him, slowing him by 30% and making him unable to use Dual Swing for 2 seconds.
*** Upon reaching 50 heat, Biograft explodes, doing 25 damage to himself, 15 damage to enemies around him, slowing him by 30% and making him unable to use Dual Swing for 2 seconds.
*** After 3 seconds of not using Dual Swing, the overheat gauge decreases by 0.5 per frame.
*** After 3 seconds of not using Dual Swing, the Overdrive gauge decreases by 0.5 per frame.
* {{Abilitylink|BiograftPhinisher}}
* {{Abilitylink|BiograftPhinisher}}
** '''NEW EFFECT:''' The heat gauge for Dual Swing is disabled during the phinisher's effects.
** '''NEW EFFECT:''' The heat gauge for Dual Swing is disabled during the phinisher's effects.
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'''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]'''
'''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]'''
* {{Abilitylink|BiograftPhinisher}}
* {{Abilitylink|BiograftPhinisher}}
** '''NEW EFFECT:''' Killing an enemy during Overheat grants Biograft a 15 HP shield for 5 seconds.
** '''NEW EFFECT:''' Killing an enemy during Overdrive grants Biograft a 15 HP shield for 5 seconds.
*** '''BUG FIX:''' Biograft no longer gains shields when killing players while Overheat is not active.
*** '''BUG FIX:''' Biograft no longer gains shields when killing players while Overdrive is not active.
** Explosion damage increased from 10-50 to 20-50.
** Explosion damage increased from 10-50 to 20-50.


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* {{Abilitylink|BiograftPhinisher}}
* {{Abilitylink|BiograftPhinisher}}
** '''NEW EFFECTS:'''
** '''NEW EFFECTS:'''
*** Can now be recasted to explode and end the Overheat status effects early.
*** Can now be recasted to explode and end the Overdrive status effects early.
*** Health drain can now kill the player.
*** Health drain can now kill the player.
** Damage changed from 25 to 10-50 (based on current health).
** Damage changed from 25 to 10-50 (based on current health).
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==References==
==References==
<references/>
<references />