Boombox: Difference between revisions
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|AoE/Mobility |
|AoE/Mobility |
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|Jump in the air and pull enemies in, reactivate to slam down and push enemies away. |
|Jump in the air and pull enemies in, reactivate to slam down and push enemies away. |
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|'''Damage:'''<br>First cast: 10<br>Second cast: 5 + (8 * [airtime duration]) (max. 25)<br>'''Pull force:''' 15 (first cast)<br> '''Knockback force:''' 15 (recast only)<br>'''Range:''' 15 studs<br>'''Hover duration:''' 0.65 seconds<br>'''Cooldown:''' |
|'''Damage:'''<br>First cast: 10<br>Second cast: 5 + (8 * [airtime duration]) (max. 25)<br>'''Pull force:''' 15 (first cast)<br> '''Knockback force:''' 15 (recast only)<br>'''Range:''' 15 studs<br>'''Hover duration:''' 0.65 seconds<br>'''Cooldown:''' 7 seconds |
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|[[File:Demonstration BoomboxQ.webm]] |
|[[File:Demonstration BoomboxQ.webm]] |
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|AoE/Utility |
|AoE/Utility |
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|Instantly grant shield to nearby allies. Jump high into the air and slam the ground. Allies nearby are granted a rapidly decaying shield, haste, and 50 shield. |
|Instantly grant shield to nearby allies. Jump high into the air and slam the ground. Allies nearby are granted a rapidly decaying shield, haste, and 50 shield. |
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|'''Damage:''' 5 + 15 * airtime duration, max. 40<br>'''Knockback force:''' 20 + 7 * airtime duration, going up only, max. 50<br>'''Shield:''' |
|'''Damage:''' 5 + 15 * airtime duration, max. 40<br>'''Knockback force:''' 20 + 7 * airtime duration, going up only, max. 50<br>'''Shield:''' 300, decaying at 1 per tick after landing, 50 permanent<br>'''Haste:''' 50%, decaying at 0.25% per tick after 3 seconds<br>'''Range:''' 60<br>'''Phinisher cost:''' 150 |
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|[[File:Demonstration BoomboxUlt.webm]] |
|[[File:Demonstration BoomboxUlt.webm]] |
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