Fractured Space: Difference between revisions
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== Gameplay Features == |
== Gameplay Features == |
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As stated before, the key feature of |
As stated before, the key feature of Fractured Space is its low gravity, which makes the map quite different from other maps, and allows a more abstract and spaced-out environment. The environment has lots of floating objects and on the "surface layer," there are lots of broken white and black tile pattern surfaces which give way to a main cathedral. On the "bottom layer," there are many smaller objects aside from the buildings, alongside a trampoline that boosts you high up in the air. This low gravity features as of 7/23/22, is not present in any other maps, making Fractured Space completely unique from other maps with this feature in place. |
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At the one-minute mark, the theme, instead of the usual "PANDEMONIUM CODA," changes to "In the Final" from "Mario & Luigi: Bowser's Inside Story" and the three Rings of Fire surrounding the pillar under the cathedral move up, with the highest most ring forming ground to stand on which is at the ground level of the cathedral, in a large circle shape. Do keep in mind that if you travel outward enough, you can still fall off and die. |
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== Trivia == |
== Trivia == |