Patch Notes/15 July 2024: Difference between revisions
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Created page with "This version released at {{Timestamp|1721022120|TZ}}. '''Sword:''' * Fixed hit registration issues. * {{Abilitylink|SwordE}} ** When canelling an Unempowered Lunge with {{Abilitylink|SwordPrimary}}, there is now a 0.1 second window where the Lunge hitbox is still active. * {{Abilitylink|SwordQ}} ** Hitbox increased from 25x12x25 to 30x12x30 to match the VFX. <noinclude>Category:Patch Notes Category:Patch Notes/2024</noinclude>" |
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3 versions released at {{Timestamp|1721022120}}, {{Timestamp|1721065740}}, and {{Timestamp|1721100780|TZ}}. |
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'''General additions and changes:''' |
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* [[Decoy Deploy]] total Phrenzy points are now displayed on the top right UI. |
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* Reworked [[ROBLOX Arcade]]. |
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'''[[Sword]]:''' |
'''[[Sword]]:''' |
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* Fixed hit registration issues. |
* Fixed hit registration issues. |
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* {{Abilitylink| |
* {{Abilitylink|SwordPassive}} |
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** |
** Can now be toggled while attacking with {{Abilitylink|SwordPrimary}}. |
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** On mobile, the meter visual is now placed above abilities rather than below the crosshair. |
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* {{Abilitylink|SwordQ}} |
* {{Abilitylink|SwordQ}} |
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** Hitbox increased from 25x12x25 to 30x12x30 to match the VFX. |
** Hitbox increased from 25x12x25 to 30x12x30 in order to match the VFX. |
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* {{Abilitylink|SwordE}} |
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** When canceling an unpowered Lunge with {{Abilitylink|SwordPrimary}}, there is now a 0.1 second window where the Lunge hitbox is still active. |
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** Windup lowered from 0.5 seconds to 0.4 seconds. |
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<noinclude>[[Category:Patch Notes]] |
<noinclude>[[Category:Patch Notes]] |
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[[Category:Patch Notes/2024]]</noinclude> |
[[Category:Patch Notes/2024]]</noinclude> |
Revision as of 00:59, 16 July 2024
3 versions released at
, , and .General additions and changes:
- Decoy Deploy total Phrenzy points are now displayed on the top right UI.
- Reworked ROBLOX Arcade.
- Fixed hit registration issues.
- Spirit of the Sword
- Can now be toggled while attacking with Slash.
- On mobile, the meter visual is now placed above abilities rather than below the crosshair.
- Dolphin Slash
- Hitbox increased from 25x12x25 to 30x12x30 in order to match the VFX.
- Lunge
- When canceling an unpowered Lunge with Slash, there is now a 0.1 second window where the Lunge hitbox is still active.
- Windup lowered from 0.5 seconds to 0.4 seconds.