Patch Notes/15 July 2024: Difference between revisions

From PHIGHTING! Wiki
Content deleted Content added
Created page with "This version released at {{Timestamp|1721022120|TZ}}. '''Sword:''' * Fixed hit registration issues. * {{Abilitylink|SwordE}} ** When canelling an Unempowered Lunge with {{Abilitylink|SwordPrimary}}, there is now a 0.1 second window where the Lunge hitbox is still active. * {{Abilitylink|SwordQ}} ** Hitbox increased from 25x12x25 to 30x12x30 to match the VFX. <noinclude>Category:Patch Notes Category:Patch Notes/2024</noinclude>"
 
No edit summary
Line 1: Line 1:
This version released at {{Timestamp|1721022120|TZ}}.
3 versions released at {{Timestamp|1721022120}}, {{Timestamp|1721065740}}, and {{Timestamp|1721100780|TZ}}.

'''General additions and changes:'''
* [[Decoy Deploy]] total Phrenzy points are now displayed on the top right UI.
* Reworked [[ROBLOX Arcade]].


'''[[Sword]]:'''
'''[[Sword]]:'''
* Fixed hit registration issues.
* Fixed hit registration issues.
* {{Abilitylink|SwordE}}
* {{Abilitylink|SwordPassive}}
** When canelling an Unempowered Lunge with {{Abilitylink|SwordPrimary}}, there is now a 0.1 second window where the Lunge hitbox is still active.
** Can now be toggled while attacking with {{Abilitylink|SwordPrimary}}.
** On mobile, the meter visual is now placed above abilities rather than below the crosshair.
* {{Abilitylink|SwordQ}}
* {{Abilitylink|SwordQ}}
** Hitbox increased from 25x12x25 to 30x12x30 to match the VFX.
** Hitbox increased from 25x12x25 to 30x12x30 in order to match the VFX.
* {{Abilitylink|SwordE}}
** When canceling an unpowered Lunge with {{Abilitylink|SwordPrimary}}, there is now a 0.1 second window where the Lunge hitbox is still active.
** Windup lowered from 0.5 seconds to 0.4 seconds.

<noinclude>[[Category:Patch Notes]]
<noinclude>[[Category:Patch Notes]]
[[Category:Patch Notes/2024]]</noinclude>
[[Category:Patch Notes/2024]]</noinclude>

Revision as of 00:59, 16 July 2024

3 versions released at 01:42 AM, 01:49 PM, and 11:33 PM EDT.

General additions and changes:

Sword:

  • Fixed hit registration issues.
  • Spirit of the Sword
    • Can now be toggled while attacking with Slash.
    • On mobile, the meter visual is now placed above abilities rather than below the crosshair.
  • Dolphin Slash
    • Hitbox increased from 25x12x25 to 30x12x30 in order to match the VFX.
  • Lunge
    • When canceling an unpowered Lunge with Slash, there is now a 0.1 second window where the Lunge hitbox is still active.
    • Windup lowered from 0.5 seconds to 0.4 seconds.