Patch Notes/21 August 2023

From PHIGHTING! Wiki

1 version released at 11:41 PM EST.

General additions and changes:

  • Classes with any special UI should now have the UI scale properly.

Medkit

  • Crystalize
    • Now has a visual indicator to show when it's ready.
    • Now works on dummies and zombies.
    • Medkit will now always heal from uses of his passive even if there's no target.
    • Healing decreased from 25 to 20.
  • Curing Cartridge
    • Damage increased from 6/12 to 7/14.
  • Fan the Hammer
    • Damage increased from 5 to 6.
  • Rejuvenation Ring
    • Now pushes enemies upwards.
  • Crystal Shift
    • Range decreased from 125 to 100.
    • Cooldown decreased from 16 seconds to 14 seconds.
    • Base healing decreased from 10 to 5.
  • Divine Resurrection
    • Healing / revive health decreased from 100 to 75,
    • Delay decreased from 2s to 1.5s.
    • Range decreased from 150 (as a radius, so 300 total) to 125 (250 total).

Rocket

  • Charged Blast
    • Projectile speed decreased by 25%.
    • Explosion size decreased from 15 - 37.5 to 15 - 30.
    • Explosion knockback will now send enemies and Rocket upwards.