Patch Notes/21 February 2024: Difference between revisions

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* '''Headshots'''
* '''Headshots'''
** Now detected a bit differently and require a more accuracy, some lands for [[Hyperlaser]]/[[Medkit]] may still be considered a hit if aimed slightly above the head (due to the large hitboxes) but must hit the head directly to be considered a headshot.
** Now detected a bit differently and require a more accuracy, some lands for [[Hyperlaser]]/[[Medkit]] may still be considered a hit if aimed slightly above the head (due to the large hitboxes) but must hit the head directly to be considered a headshot.
[[Category:Patch Notes]]
<noinclude>[[Category:Patch Notes]]
[[Category:Patch Notes/2024]]
[[Category:Patch Notes/2024]]</noinclude>

Revision as of 00:33, 6 March 2024

1 version released at 1:31am EST.

General additions and changes:

  • Hitboxes
    • Now more accurate and consistent, they are positioned a bit better for some characters (ex. Katana, Shuriken) and no longer rotate with animations (to help with things like hitting a jumping Shuriken, and to make attacks from the front and back more consistent).
  • Headshots
    • Now detected a bit differently and require a more accuracy, some lands for Hyperlaser/Medkit may still be considered a hit if aimed slightly above the head (due to the large hitboxes) but must hit the head directly to be considered a headshot.