Patch Notes/27 April 2024: Difference between revisions
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'''General additions and changes:'''
* Fixed a memory leak issue.
* Added a heal indicator:
** Healing allies
**
▲** Healing allies now plays a sound and shows a green crosshair in the middle of the screen.
** Increased volume of heal indicator SFX.
* Adjusted hit indicator SFX.
** Hit sounds now replicate to the player's client properly
* Forcefield duration from respawning increased from 1.5 seconds to 3 seconds.
** Being revived by {{Abilitylink|MedkitPhinisher}} still grants a 1.
<noinclude>[[Category:Patch Notes]]
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Latest revision as of 03:06, 16 June 2024
2 versions released at 3:56 PM and 10:44 PM EDT.
General additions and changes:
- Fixed a memory leak issue.
- Added a heal indicator:
- Healing allies plays a sound effect and flashes a green hitmarker.
- A player's screen flashes green when they are healed similarly to when they are damaged.
- Increased volume of heal indicator SFX.
- Adjusted hit indicator SFX.
- Hit sounds now replicate to the player's client properly.
- Forcefield duration from respawning increased from 1.5 seconds to 3 seconds.
- Being revived by Divine Resurrection still grants a 1.5 second forcefield.