Patch Notes/27 April 2024: Difference between revisions
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This version released at 3:56 PM EST. |
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'''General additions and changes:''' |
'''General additions and changes:''' |
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* Added a heal indicator: |
* Added a heal indicator: |
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** A player's screen will now flash green when they are healed similarly to when they are damaged. |
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** Healing allies now plays a sound and shows a green crosshair in the middle of the screen. |
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* Adjusted hit indicator SFX. |
* Adjusted hit indicator SFX. |
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** Hit sounds now replicate to the player's client properly |
** Hit sounds now replicate to the player's client properly. |
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* Forcefield duration from respawning increased from 1.5 seconds to 3 seconds. |
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* Respawning now grants a 3 second forcefield than a 1.5s forcefield. |
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** Being revived by {{Abilitylink|MedkitPhinisher}} still grants a 1. |
** Being revived by {{Abilitylink|MedkitPhinisher}} still grants a 1.5 second forcefield. |
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<noinclude>[[Category:Patch Notes]] |
<noinclude>[[Category:Patch Notes]] |
Revision as of 22:57, 27 April 2024
This version released at 3:56 PM EST.
General additions and changes:
- Added a heal indicator:
- A player's screen will now flash green when they are healed similarly to when they are damaged.
- Adjusted hit indicator SFX.
- Hit sounds now replicate to the player's client properly.
- Forcefield duration from respawning increased from 1.5 seconds to 3 seconds.
- Being revived by Divine Resurrection still grants a 1.5 second forcefield.