Phinisher: Difference between revisions

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m mass edit - changing to proper nouns
m mass edit - changing to proper nouns
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** The immovable status effect can displace Phighters during their Phinisher animation.
** The immovable status effect can displace Phighters during their Phinisher animation.
** The player is suspended in the air for the animation's duration.
** The player is suspended in the air for the animation's duration.
* All Phighter's Phinisher dialogues will be displayed at the bottom-center of the screen in a format of "'''[PHIGHTER NAME]: Example phighter dialogue'''". e.g. '''[BIOGRAFT]: MEET YOUR DEMISE!''' .
* All Phighter's Phinisher dialogues will be displayed at the bottom-center of the screen in a format of "'''[PHIGHTER NAME]: Example Phighter dialogue'''". e.g. '''[BIOGRAFT]: MEET YOUR DEMISE!''' .
** This is visible to all players.
** This is visible to all players.
** The dialogue is color-coded to match the team the user is from.
** The dialogue is color-coded to match the team the user is from.
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* Using your Phinisher sets the player's current Phinisher points to 0.
* Using your Phinisher sets the player's current Phinisher points to 0.
** e.g. A Rocket with 150/75 Phinisher points uses Rocket Barrage. The Rocket's Phinisher points is now 0/75.
** e.g. A Rocket with 150/75 Phinisher points uses Rocket Barrage. The Rocket's Phinisher points is now 0/75.
* Phinisher points passively generate during the map and gamemode intro screen, allowing players to start the game with approximately 15-25% to their Phinisher (depending on phighter). Whether this is an intended interaction is yet to be determined.
* Phinisher points passively generate during the map and gamemode intro screen, allowing players to start the game with approximately 15-25% to their Phinisher (depending on Phighter). Whether this is an intended interaction is yet to be determined.