Phinisher: Difference between revisions
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m mass edit - changing to proper nouns |
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** The immovable status effect can displace Phighters during their Phinisher animation. |
** The immovable status effect can displace Phighters during their Phinisher animation. |
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** The player is suspended in the air for the animation's duration. |
** The player is suspended in the air for the animation's duration. |
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* All Phighter's Phinisher dialogues will be displayed at the bottom-center of the screen in a format of "'''[PHIGHTER NAME]: Example |
* All Phighter's Phinisher dialogues will be displayed at the bottom-center of the screen in a format of "'''[PHIGHTER NAME]: Example Phighter dialogue'''". e.g. '''[BIOGRAFT]: MEET YOUR DEMISE!''' . |
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** This is visible to all players. |
** This is visible to all players. |
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** The dialogue is color-coded to match the team the user is from. |
** The dialogue is color-coded to match the team the user is from. |
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* Using your Phinisher sets the player's current Phinisher points to 0. |
* Using your Phinisher sets the player's current Phinisher points to 0. |
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** e.g. A Rocket with 150/75 Phinisher points uses Rocket Barrage. The Rocket's Phinisher points is now 0/75. |
** e.g. A Rocket with 150/75 Phinisher points uses Rocket Barrage. The Rocket's Phinisher points is now 0/75. |
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* Phinisher points passively generate during the map and gamemode intro screen, allowing players to start the game with approximately 15-25% to their Phinisher (depending on |
* Phinisher points passively generate during the map and gamemode intro screen, allowing players to start the game with approximately 15-25% to their Phinisher (depending on Phighter). Whether this is an intended interaction is yet to be determined. |
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