Phinisher: Difference between revisions

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==Mechanics and interactions==
==Mechanics and interactions==
=== Basic overview ===
=== Basic overview ===
* The F key in the game's UI displays the player's phinisher as a percentage between 0-100%.
* The F key in the game's UI displays the player's Phinisher as a percentage between 0-100%.
* To use an Phinisher, the F key must be at 100%.
* To use an Phinisher, the F key must be at 100%.
** A sound cue will play when a Phighter's phinisher is ready.
** A sound cue will play when a Phighter's Phinisher is ready.
* The Phinisher percentage increases passively over time, as well as damaging enemies and healing teammates.
* The Phinisher percentage increases passively over time, as well as damaging enemies and healing teammates.


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** The immovable status effect can displace Phighters during their Phinisher animation.
** The immovable status effect can displace Phighters during their Phinisher animation.
** The player is suspended in the air for the animation's duration.
** The player is suspended in the air for the animation's duration.
* All Phighter's phinisher dialogues will be displayed at the bottom-center of the screen in a format of "'''[PHIGHTER NAME]: Example phighter dialogue'''". e.g. '''[BIOGRAFT]: MEET YOUR DEMISE!''' .
* All Phighter's Phinisher dialogues will be displayed at the bottom-center of the screen in a format of "'''[PHIGHTER NAME]: Example phighter dialogue'''". e.g. '''[BIOGRAFT]: MEET YOUR DEMISE!''' .
** This is visible to all players.
** This is visible to all players.
** The dialogue is color-coded to match the team the user is from.
** The dialogue is color-coded to match the team the user is from.