Phinisher: Difference between revisions
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==Mechanics and interactions== |
==Mechanics and interactions== |
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=== Basic overview === |
=== Basic overview === |
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* The F key in the game's UI displays the player's |
* The F key in the game's UI displays the player's Phinisher as a percentage between 0-100%. |
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* To use an Phinisher, the F key must be at 100%. |
* To use an Phinisher, the F key must be at 100%. |
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** A sound cue will play when a Phighter's |
** A sound cue will play when a Phighter's Phinisher is ready. |
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* The Phinisher percentage increases passively over time, as well as damaging enemies and healing teammates. |
* The Phinisher percentage increases passively over time, as well as damaging enemies and healing teammates. |
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** The immovable status effect can displace Phighters during their Phinisher animation. |
** The immovable status effect can displace Phighters during their Phinisher animation. |
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** The player is suspended in the air for the animation's duration. |
** The player is suspended in the air for the animation's duration. |
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* All Phighter's |
* All Phighter's Phinisher dialogues will be displayed at the bottom-center of the screen in a format of "'''[PHIGHTER NAME]: Example phighter dialogue'''". e.g. '''[BIOGRAFT]: MEET YOUR DEMISE!''' . |
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** This is visible to all players. |
** This is visible to all players. |
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** The dialogue is color-coded to match the team the user is from. |
** The dialogue is color-coded to match the team the user is from. |