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Phinisher: Difference between revisions
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A phighter's '''
==Mechanics and Interactions==
'''The Basics:'''
* The F key in the game's UI displays the player's
* To use an
** A sound effect will play when a Phighter's phinisher is ready.
* The
* On use, the player's camera will cut to a close-up of their phighter performing a unique animation. If this animation finishes, the player will successfully use their
** The player can still take damage during the animation.
** If the player dies before the animation completes, the
** Status effects do not cancel
** The player is suspended in the air for the animation's duration.
* Your Phighter's unique
** This is visible to all players.
** The color of the dialogue is used to indicate the team using the
===
* Each player passively gains 1
** During [[One Minute Remaining]], this is reduced to 1
**
* Doing damage to enemies or healing other teammates gains
** Each source of damage can generate a maximum of 10
** Damaging or healing yourself does not generate
**
* Switching Phighters transfers the player's current
** e.g. A Rocket that currently has 75/75
* Furthermore, the player can still gain
** e.g. A Sword with 100/75
* Using your
** e.g. A Rocket with 150/75
*
==List of
'''Note:''' Does not include [[Skins|skin]] specific dialogue.
<table class="fandom-table sortable" align="center" style="width: 100%;">
<tr>
<th>Phighter</th>
<th>
<th>Description</th>
<th>Dialogue</th>
<th style="width: 5%;">
</tr>
<tr>
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<td>[[Biograft]]</td>
<td>Overheat</td>
<td>Your attack speed is set to maximum and primary damage is increased by 50%. <br>While the
<td>''MEET YOUR DEMISE!''</td>
<td>125</td>
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<td>''My greatest invention!!''</td>
<td>125</td>
</tr>
<tr>
<td>[[Katana]]</td>
<td>Soul Splicer</td>
<td>Slice in a large area around you, taking the average health of enemies hit and applying it to all targets. Then deal 35 damage and apply 5 stacks of Looming Misfortune..</td>
<td>''For broken honor... and retribution.''</td>
<td>Unknown</td>
</tr>
</table>
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==Trivia==
* In [[Playtest 1]], [[Rocket]]'s Rocket Barrage had the lowest
** This was later increased from 50 seconds to 100 seconds.
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