Skateboard: Difference between revisions
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{{
{{Character
| name = Skateboard
| image =
| imagecaption = "Watch this trick!"
| class = Melee
Line 9:
| shield = 75
| addedin = [[Playtest 2]]
| chatcolor = {{Color|{{ClassColor|Skateboard}}}}
}}
'''{{PAGENAME}}''' is a [[:Category:Characters/Phighters/Melee|melee]] Phighter. He was released on 18 April 2022 with [[Playtest 2]].
==Overview==
'''Skateboard''' is an offensive [[Phighters|Phighter]] that possesses incredible mobility and burst damage. The mobility granted by his skateboard enables him to perform exceptionally well at hit-and-runs. Skateboard also has tools to compliment his pick-based playstyle: {{Abilitylink|SkateboardPassiveBoard}}, which enables Skateboard to maintain speed and gives him vertical mobility when chained, and {{Abilitylink|SkateboardPhinisher}}, an AOE stun that sets up a free pick for your team. Despite these exceeding upsides, Skateboard is incredibly fragile. Hard crowd control effects and burst damage can force Skateboard to become vulnerable off board.
{{Clear|both}}
==Abilities==
{{AbilityNew
|color = #{{ClassColor|Skateboard}}
|tabclass = Skateboard
|ability = SLUGGISH!! / STUNTISH!!
|icon = placeholder.png
|type = Passive
|description = '''Off board'''<br>Your walkspeed gradually increases up to 25%.<br>'''On board'''<br>Press space on ledges to perform a trick.
|details = {{Stance
|'''SLUGGISH!!'''<br>Max. {{Status|Haste}}: 25%<br>
|'''STUNTISH!!'''<br>Trick speed gain: +10<br>Max. speed: 50 (soft cap), 100 (hard cap)}}
|notes = {{ListFix}}
'''SLUGGISH!!'''
* Passive {{Status|Haste}} is lost if not moving for half a second.
* Killing or assisting sets {{Status|Haste}} to 50%.
'''STUNTISH!!'''
* Landing a trick not boosted by {{Abilitylink|SkateboardSecondaryBoard}} deals passive ram damage in a 10x10 area.
|demo = [[File:Demonstration SkateboardPassiveOffboard.webm]][[File:Demonstration SkateboardPassiveOnboard.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Skateboard}}
|tabclass = Skateboard
|ability = SWING IT!! / PUSH IT!!
|
|type = Primary
|description = '''Off board'''<br>Swing your board once to deal damage, losing 5% {{Status|Haste}} per swing.<br>'''On board'''<br>Accelerate forward.
|details = {{Stance
|'''SWING IT!!
|'''PUSH IT!!'''<br>Damage: 10 <br>Fire rate: 1 second<br>Speed gain: +5}}
|notes = {{ListFix}}
'''SWING IT!!'''
* The second hit can be cancelled.
|demo = [[File:Demonstration SkateboardPrimaryOffboard.webm]][[File:Demonstration SkateboardPrimaryOnboard.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Skateboard}}
|tabclass = Skateboard
|ability = BASH 'EM!! / KICK 'EM!!
|icon = SkateM2.png
|type = Secondary
|description = '''Off board'''<br>Wind up and stun any enemies while off board.<br>'''On board'''<br>Spin and damage enemies around you when on board. If used after a trick, gain extra speed and deal damage in an area when you land.
|details = {{Stance
|'''BASH 'EM!!
|'''KICK 'EM!!'''<br>Damage: 8<br>Trick damage: 10<br>Trick speed bonus: +5<br>Trick hitbox size: 15x15<br>Cooldown: 5 seconds}}
|notes = {{ListFix}}
* Cooldown is shared between both forms.
'''BASH 'EM!!'''
* Plays a critical hit indicator and a special particle effect on hit.
'''KICK 'EM!!'''
* Jumping immediately after using KICK 'EM!! while on the ground performs a trick.
* Will play a special particle and sound effect if used after a trick.
|demo = [[File:Demonstration SkateboardSecondaryOffboard.webm]][[File:Demonstration SkateboardSecondaryOnboard.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Skateboard}}
|tabclass = Skateboard
|ability = RUN!! / BOOST!!
|icon = SkateQ.png
|type = Q Ability
|description = '''Off board
|details = {{Stance
|'''RUN!!'''<br>Damage: 15 (initial) + 10 (lingering)<br>Speed: sets to 15-45<br>Knockback force: 2<br>Dash distance: 40 studs<br>{{Status|Haste}}: Sets to 25%<br>Cooldown: 8 seconds<br>
|'''BOOST!!'''<br>Damage: 10<br>Knockback force: 10<br>Casting time: 0.1-1.5 seconds<br>Cooldown: 8 seconds}}
|notes = {{ListFix}}
* Cooldown is shared between both forms.
'''BOOST!!'''
* Suspends Skateboard in the air while charging.
* If Skateboard receives any {{Status|Slow}} while charging, he will be forced off board.
|demo = [[File:Demonstration SkateboardQOffboard.webm]][[File:Demonstration SkateboardQOnboard.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Skateboard}}
|tabclass = Skateboard
|ability = SWITCH!!
|icon = SkateE.png
|type = E Ability
|description = Switch between being on and off your skateboard.
|details = {{Stance
|'''Off
|'''On Board'''<br>Damage: 75% of current speed<br>Cooldown: 6 seconds}}
|notes = {{ListFix}}
* Skateboard will not be forced off board if disabled in the first 2 seconds of switching to on board.
* While on board, {{PAGENAME}} has the following traits:
** Cannot regenerate shield naturally.
** Colliding with enemies deals 10 damage passively. {{PAGENAME}} cannot deal ram damage for 0.5 seconds after colliding with an enemy.
** Permanent 35% {{Status|Bound}}.
** If {{PAGENAME}} receives a disabling status effect, a {{Status|Slow}} of 25% or higher or gets reduced to 0 speed after being on board for at least 5 seconds, {{PAGENAME}} will be forced off board.
** Slopes increase speed when traveling downwards and decrease speed when travelling upwards.
** Speed will gradually decay. The decay speed increases at different speed caps.
*** The speed decay caps are: 25, 30, 40, 50, 60.
*** When above 50 speed, speed decays quicker until it reaches 50 or below.
*** {{PAGENAME}} physically cannot exceed 100 speed.
* Holding E while on board performs an AoE attack, dealing more damage depending on speed. Tapping it quickly switches to off board, dealing no damage.
* {{Status|Haste}} is gained depending on speed on board, this can bypass the 25% passive haste cap, capping at 50% {{Status|Haste}}.
|demo = [[File:Demonstration SkateboardEOffboard.webm]][[File:Demonstration SkateboardEOnboard.webm]]
}}
{{AbilityNew
|color = #{{ClassColor|Skateboard}}
|tabclass = Skateboard
|ability = THE COOL, RAD, COFFIN!!
|icon = SkateUlt.png
|
|description = Charge up before being sent forward, stunning enemies for 2 seconds.
|details = '''Damage:''' 30<br>{{Status|Stun}} '''duration:''' 2 seconds<br>'''Reactivation window:''' 0.75 seconds<br>'''Dash distance:''' ---<br>'''Casting time:''' 0.75 seconds<br>'''Phinisher points:''' 100
|notes = {{ListFix}}
* Shared between both forms, with one minor difference: Skateboard immediately switches to on board on cast.
* Using primary will start THE COOL, RAD, COFFIN!! early.
* Skateboard gains maximum speed (50) upon using THE COOL, RAD, COFFIN!!.
* If Skateboard dies during the casting time, the dash animation will perform but its effects will be cancelled.
* Refreshes the cooldown of {{Abilitylink|SkateboardE}}.
|demo = [[File:Demonstration SkateboardUlt.webm]]
}}
==Strategy==
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==[[Badges|Badge]]==
<table class="
<tr>
<th>Name</th>
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==Trivia==
'''General:'''
*
*
* During [[The Voice Line Update|April Fools' 2023]],
** During [[PHIGHTING! 4|April Fools' 2024]], {{PAGENAME}} was renamed to mario brother, and remodeled to reference Mario from the [https://en.wikipedia.org/wiki/Mario_(franchise) Mario franchise].
'''Development:'''
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** The skin was one of three winners of the August 2023 Skin Contest.
** The name "Egobworder" comes from the combination of the words ''sword'' and ''board'' thus producing ''bword''.
** The sound effects for the skin were created by CRABLOOSHI.
==[[Version history]]==
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==References==
<references />
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{{NavboxCharacters}}
[[Category:Characters]] [[Category:Characters/Phighters]] [[Category:Characters/Phighters/Melee]]
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