Skateboard: Difference between revisions
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==Abilities== |
==Abilities== |
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General notes: |
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Ability order on Phighter pages (from top to bottom) should be: |
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Passive / Primary / Secondary / Q Ability / E Ability / Phinisher |
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The ability types are: AoE / Buff / Hitscan / Melee / Mobility / Projectile / Status / Targeted / Utility |
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An ability can be multiple ability types. |
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If none of the ability types apply, list it as N/A. |
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AoE: |
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Includes abilities that applies their effects in an area. |
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Buff: |
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Includes abilities that enhance a Phighter's already existing abilities, i.e., Biograft's Overdrive. |
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Hitscan: |
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Includes abilities that use hitscan hit registration, i.e., abilities with an instant travel time. |
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Melee: |
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Includes abilities that are a physical hit of an object against a player, involves no projectiles. |
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Mobility: |
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Includes abilities that enhance a Phighter's mobility. |
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Projectile: |
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Includes abilities that fire a projectile that interacts with players and the environment. |
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Status: |
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Includes abilities that inflict a status effect on a player. |
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Targeted: |
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Includes abilities that manually target a player, i.e., Biograft's Echo Execution and Scythe's Stalking Ambush. |
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Utility: |
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Includes abilities that heal or give shield. |
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<!--Passive--> |
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{{Abilitytable |
{{Abilitytable |
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|SLUGGISH!! / STUNTISH!! |
|SLUGGISH!! / STUNTISH!! |
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|[[File:placeholder.png|150x150px]] |
|[[File:placeholder.png|150x150px]] |
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|Passive |
|Passive |
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|Mobility |
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|Your walkspeed gradually increases up to 25%. On board, press space on ledges to perform a trick. |
|Your walkspeed gradually increases up to 25%. On board, press space on ledges to perform a trick. |
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|'''SLUGGISH!!:'''<br>Max. {{Status|Haste}}: 25%<br>'''STUNTISH!!:'''<br>Damage: 5 (trick landing)<br>Trick speed gain: +10<br>Max. speed: 50 (soft cap), 100 (hard cap) |
|'''SLUGGISH!!:'''<br>Max. {{Status|Haste}}: 25%<br>'''STUNTISH!!:'''<br>Damage: 5 (trick landing)<br>Trick speed gain: +10<br>Max. speed: 50 (soft cap), 100 (hard cap) |
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<!--Primary--> |
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{{Abilitytable |
{{Abilitytable |
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|SWING IT!! / PUSH IT!! |
|SWING IT!! / PUSH IT!! |
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|[[File:placeholder.png|150x150px]] |
|[[File:placeholder.png|150x150px]] |
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|Primary |
|Primary |
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|Melee/Mobility |
|Melee / Melee/Mobility |
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|Off board, Swing your board once, lose 5% {{Status|Haste}} per swing. On board, accelerate forward. |
|Off board, Swing your board once, lose 5% {{Status|Haste}} per swing. On board, accelerate forward. |
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|'''SWING IT!!:'''<br>Damage: 15<br>Fire rate: 0.5 seconds<br>'''PUSH IT!!:'''<br>Damage: 10 <br>Fire rate: 1 second<br>Speed gain: +5 |
|'''SWING IT!!:'''<br>Damage: 15<br>Fire rate: 0.5 seconds<br>'''PUSH IT!!:'''<br>Damage: 10 <br>Fire rate: 1 second<br>Speed gain: +5 |
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''Details:'' |
''Details:'' |
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* The second hit can be cancelled. |
* The second hit can be cancelled. |
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* PUSH IT!! cannot be used while mid-air. |
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<!--Secondary--> |
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{{Abilitytable |
{{Abilitytable |
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|BASH 'EM!! / KICK 'EM!! |
|BASH 'EM!! / KICK 'EM!! |
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|[[File:placeholder.png|150x150px]] |
|[[File:placeholder.png|150x150px]] |
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|Secondary Ability |
|Secondary Ability |
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|Melee/ |
|Melee/Status / Melee/Mobility |
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|Wind up and stun any enemies while off board. Spin and damage enemies around you when on board. If used after a trick, gain extra speed when you land. |
|Wind up and stun any enemies while off board. Spin and damage enemies around you when on board. If used after a trick, gain extra speed when you land. |
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|'''BASH 'EM!!:'''<br>Damage: 10-30<br>{{Status|Stun}} duration: 0.25-0.75 seconds<br>Casting time: 0.25-1 second<br>'''KICK 'EM!!:'''<br>Damage: 15<br>Trick speed gain bonus: +5<br>'''Cooldown:''' 5 seconds |
|'''BASH 'EM!!:'''<br>Damage: 10-30<br>{{Status|Stun}} duration: 0.25-0.75 seconds<br>Casting time: 0.25-1 second<br>'''KICK 'EM!!:'''<br>Damage: 15<br>Trick speed gain bonus: +5<br>'''Cooldown:''' 5 seconds |
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<!--Q Ability--> |
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{{Abilitytable |
{{Abilitytable |
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|RUN!! / BOOST!! |
|RUN!! / BOOST!! |
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|[[File:placeholder.png|150x150px]] |
|[[File:placeholder.png|150x150px]] |
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|Q Ability |
|Q Ability |
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|Mobility |
|Melee/Mobility |
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|Off board, run forward and bash any enemies. On board, charge up and boost forward depending on the duration of the charge. |
|Off board, run forward and bash any enemies. On board, charge up and boost forward depending on the duration of the charge. |
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|'''RUN!!:'''<br>Damage: 15 (initial) + 10 (lingering)<br>Speed: sets to 15-45<br>Knockback force: 2<br>Dash distance: 40 studs<br>{{Status|Haste}}: Sets to 25%<br>'''BOOST!!:'''<br>Damage: 10<br>Knockback force: 10<br>Casting time: 0.1-1.5 seconds<br>'''Cooldown:''' 8 seconds |
|'''RUN!!:'''<br>Damage: 15 (initial) + 10 (lingering)<br>Speed: sets to 15-45<br>Knockback force: 2<br>Dash distance: 40 studs<br>{{Status|Haste}}: Sets to 25%<br>'''BOOST!!:'''<br>Damage: 10<br>Knockback force: 10<br>Casting time: 0.1-1.5 seconds<br>'''Cooldown:''' 8 seconds |
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<!--E Ability--> |
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{{Abilitytable |
{{Abilitytable |
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|SWITCH!! |
|SWITCH!! |
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''Note: Skateboard's [[Phinisher]] is shared between both forms, with one minor difference.'' |
''Note: Skateboard's [[Phinisher]] is shared between both forms, with one minor difference.'' |
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<!--Phinisher--> |
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{{Abilitytable |
{{Abilitytable |
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|THE COOL, RAD, COFFIN!! |
|THE COOL, RAD, COFFIN!! |
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|[[File:placeholder.png|150x150px]] |
|[[File:placeholder.png|150x150px]] |
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|[[Phinisher]] |
|[[Phinisher]] |
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|Mobility/ |
|AoE/Mobility/Status |
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|Charge up before being sent forward, stunning enemies for 2 seconds. |
|Charge up before being sent forward, stunning enemies for 2 seconds. |
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|'''Damage:''' 30<br>{{Status|Stun}} '''duration:''' 2 seconds<br>'''Reactivation window:''' 0.75 seconds<br>'''Dash distance:''' ---<br>'''Casting time:''' 0.75 seconds<br>'''Phinisher points:''' 100 |
|'''Damage:''' 30<br>{{Status|Stun}} '''duration:''' 2 seconds<br>'''Reactivation window:''' 0.75 seconds<br>'''Dash distance:''' ---<br>'''Casting time:''' 0.75 seconds<br>'''Phinisher points:''' 100 |