Shuriken: Difference between revisions

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Changed some wording in the Strategy section and fixed typos. Also split large paragraph into two.
(Changed some wording in the Strategy section and fixed typos. Also split large paragraph into two.)
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|*Low shield pool and one of the lowest total hp pools
*Long cooldowns
}}Shuriken is a ranged Phighter specializing in flanking and picking off enemies on the opposing team with his anti-healantiheal and high DPS output. If left unchecked, Shuriken can allowlend his team an easier win in a team fight while acting as a good counter to healers pocketing. HisHowever, totalShuriken hithas points isonly 125 hitpoints, among the lowest in the game alongside [[Biograft]] - he has 75 health with 50 shield. This small HP pool means Shuriken will have to play aggressively in the enemy’s backline to allow his team to pick off the opposing team.
 
Due to Shuriken’s frail nature, it’s highly recommended you learn to choose your fights rather than fighting anyone in your sight. Shuriken’s high mobility and DPS allow him to properly get behind enemy lines and quickly dispose of backline characters such as [[Hyperlaser]], [[Medkit]], [[Vine Staff]] or to finish off low HP targets. Because Shuriken is a Phighter who capitalizes off of eliminating single targets, it’s a good rule of thumb to know which Phighters will be easier to take care of than other Phighters.
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Prioritize targeting:
* [[Medkit]], to apply antiheal and take his focus off of healing teammates.
* [[Vine Staff]], as antiheal will prevent her from spamming regeneration. She will either have to use her abilities to get rid of you or getrely on the aid of another teammate.
* [[Hyperlaser]], to distract him from picking off low hpHP teammates. He usually isn't able to hit you, but his abilities can quickly disrupt your movement if timed correctly.
 
Shuriken has some survivability while in close range because of his M2 and passive, which allows Shuriken to chip away at or eliminate targets before needing to retreat. However, this aggressive playstyle comes at the cost of losing a majority of your HP if caught off-guard by a stronger enemy or a burst of damage ([[Katana]], [[Sword]], [[Slingshot]], etc.). Even if you're unable to hit all of your primaries, Shuriken's innate value comes from wasting the enimiesenemies' cooldowns on you, leaving you to swoop in to defenseless targets.
 
His passive is great for outmaneuvering enemies. The speed and ability to wall-perch are all tools you can use to disorientate and dodge attacks. {{Abilitylink|ShurikenQ}} is one of the best mobility tools in the game, withowing to its large range and requiringenemies needing to deal 10 damage before being broken. If you ever find yourself in a situation where you need a quick escape, then this ability is a fast option,. itIt can also be canceled mid-way whichthrough, carriespreserving theyour momentum and letting you fling yourself to a safe distance. {{Abilitylink|ShurikenE}} is a good tool for either chip damage or tricking enemies. Tapping E will send out a clone of yourself, allowing you to either teleport to it and/or use it for extra damage. It copies both your primaries and your jumps, and it explodes for damage and slow if it is broken, dealing damage and inhibiting the opponent should they be in its AOE. On the other hand, holding E will send a clone of the nearest teammate which can confuse the enemy and help a teammate escape easier. {{Abilitylink|ShurikenPhinisher}} is a great crowd-controlling Phinisher, letting Shuriken to chip/finish off groups of enemies quickly.
 
{{Abilitylink|ShurikenE}} is a good tool for either chip damage or tricking enemies. Tapping E will send out a clone of yourself, allowing you to either teleport to it and/or use it for extra damage. It copies both your primaries and your jumps, and it explodes for damage and slow if it is broken, dealing damage and inhibiting the opponent should they be caught in its AOE. You can also hold E to send out a clone of the nearest teammate, which can confuse the enemy and help a teammate escape easier. {{Abilitylink|ShurikenPhinisher}} is a great crowd-controlling Phinisher, letting Shuriken chip/finish off groups of enemies quickly.
Ultimately, Shuriken’s hyper-aggressive flanking playstyle makes him a very strong and annoying Phighter to go against when in the right hands. Use your abilities to mobilize across the map, utilizing sneaky angles to get the drop on opponents.
 
Ultimately, Shuriken’s hyper-aggressive flanking playstyle makes him a very strong and annoying Phighter to go against when in the right hands. Use your abilities to mobilizetravel quickly across the map, utilizing sneaky angles to get the drop on opponents.
 
 
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===Ability usage===
*{{Abilitylink|ShurikenPassive}}
**If all haste and bounce is lost while in a fight, back off to regenerate. You can still do damage from a distance.
** Excellent ability to escape encounters and sneak up behind enemies as well as reaching unconventional or difficult to reach areas in the middle of battles.
*{{Abilitylink|ShurikenPrimary}}
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**The lunge on M2 can be a great tool to escape close encounters.
*{{Abilitylink|ShurikenQ}}
** While using Shuriken’s grapple, you can press spacebar to end the grapple early, and it will launchlaunching you with your current momentum.
***Can be useful to get the jump on opponents.
**If you have your Phinisher, you can grapple cancel to slightly move Shuriken forward slightly during the animation.
**If you grapple anon the edge of an platform, you can quickly grapple cancel to use the momentum to launch youyourself high enough to land on the platform.
**At the start of thea roundsround, it's better not to not use this ability as it can help get you out of tough situations at the start of thelater matchon.
*{{Abilitylink|ShurikenE}}
**Luring people away from others to make them an easier target to teleport to and kill is something the clone executes very well.
**Teleporting to a clone with GuilliotineGuillotine Blossom active can be a devastating surprise attack if the enemy is unaware of its activation,. althoughHowever, the windup of Illusions of the Smoke can decrease the effectiveness of this strategy by forcing you to lose some larger orbiting shurikens.
**Exploding clones can deal damage, making them a useful tool to rack up damage against an opponent.
*** If the clone is of Shuriken, the thrown projectiles can deal chip damage to enemies.
*{{Abilitylink|ShurikenPhinisher}}
**You can still fire and use abilities while this is active.
**Activate this in large groups, as the Shurikensshurikens will swirl and do damage.
***The Shuriken's visual clutter created from the shurikens will also serve to disguise you.
**Your Shurikensshurikens apply antiheal for three seconds,. considerConsider firing them on a a mid hpHP target or a [[Medkit]] so they can't heal themselves, even if you can't get a kill.
 
===Counterplay against {{PAGENAME}}===
*Know when to ignore him and when to attack him. If you aren't immediately needed to win a teamfight/team fight or can't get away, shoot him.
*Once his shields are down, use abilities to lower his health and remove {{Abilitylink|ShurikenPassive}},. thisThis will typically hinder him enough to make him run away.
*If you are a ranged character or playing in the back, your priority should be to watch for him and shoot him. He will often be spotted behind you or on the sides.
*Don't be alone, as this is where he excels. Get teammates to support you and corner him.
*Any abilities that apply any debuffs should be used against him, if possible.
*He is very mobile. If fighting against Shuriken in a 1v1, keep track of his cooldowns.
 
==[[Badges|Badge]]==
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