Shuriken: Difference between revisions

From PHIGHTING! Wiki
m
no edit summary
mNo edit summary
mNo edit summary
Line 67:
''Details:''
* {{Status|Haste}} and {{Status|Bounce}} only decrease when health is damaged.
* Passive{{Status|Haste}} effectsand {{Status|Bounce}} are disabled while charging up {{Abilitylink|ShurikenPrimary}}.
* Perch cooldown only starts upon the player making contact with the ground.
 
Line 83:
''Details:''
* Applied slow cannot stack.
* Disables {{Status|Haste}} and {{Status|Bounce}} from {{Abilitylink|ShurikenPassive}} while charging.
* Automatically fires after 5 seconds upon reaching maximum charge.
 
Line 93 ⟶ 94:
|Melee/Mobility/Status
|Charge and stab forward, piercing and slowing enemies hit, enemies hit from behind are dealt more damage, given antiheal, and will be dealt bonus damage from Stars of the Storm.
|'''Damage:''' 15<br>'''Backstab damage bonus:''' 10<br>'''{{Abilitylink|ShurikenPrimary}}''' bonus damage duration: 2 seconds<br>{{Status|Antiheal}} '''duration:''' 3 seconds (backstab only) <br>'''Charge time:''' 0.5-1 second<br>'''Range:''' 10 studs<br>'''Dash force:''' 0-20<br>'''{{Status|Slow}} inflicted:''' 20% for 3 seconds (front), 30% for 3 seconds (backstab)<br>'''Cooldown:''' 6 seconds
|[[File:ShuriM2.gif|frameless|400px]]
}}
''Details:''
* ShurikenOther abilities can usebe abilitiesused during the dash.
* For 2 seconds after backstabbing an enemy, using {{Abilitylink|ShurikenPrimary}} on them will deal its bonus damage regardless of where they are hit.
* Shuriken can use abilities during the dash.
 
 
Cookies help us deliver our services. By using our services, you agree to our use of cookies.