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updated The Phucking Source Code (yippee !!!), i've also added some nifty lil comments // happy editing !!
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(updated The Phucking Source Code (yippee !!!), i've also added some nifty lil comments // happy editing !!) |
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==Abilities==
<!--
General Notes:
The ability types are: Passive, Ability (default), Buff/Utility, Mobility, Ultimate
The last value shouldn't have a line break (<br>) as this'll add an extra, unneeded line at the bottom of the cell.
Ability order on class pages (from top to bottom) should be:
Passive / LMB / RMB / Q / E / Ultimate
-->
<!--Passive Ability-->
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px">
<tr>
<th colspan="3">TBA</th>
</tr>
<tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<td colspan="2"; style="text-align: center">'''Type'''<br>Passive</td>
</tr>
<tr>
<td colspan="2"> TBA.</td>
</tr>
<tr>
<td colspan="3">
'''Damage:''' X<br>
'''X:''' X<br>
'''X:''' X<br>
'''Cooldown:''' X
</td>
</tr>
</table>
''Details:''
*
<!--
Weapon-type Ability
The main types of aiming are:
Melee / Projectile / Hitscan / Targeted
-->
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px">
<tr>
<th colspan="3">X</th>
</tr>
<tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<td style="text-align: center">'''Type'''<br>Weapon</td>
<td style="text-align: center">'''Aim Type'''<br>X</td>
</tr>
<tr>
<td colspan="2">TBA.</td>
</tr>
<tr>
<td colspan="3">
'''Damage:''' X<br>
'''X:''' X<br>
'''X:''' X<br>
'''Cooldown:''' X</td>
</tr>
</table>
''Details:''
*
<!--
Aimed Ability
The ability aim types should be:
Melee / Projectile / Hitscan / Lock-on / Targeted
-->
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px">
<tr>
<th colspan="3">X</th>
</tr>
<tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<td style="text-align: center">'''Type'''<br>Ability</td>
<td style="text-align: center">'''Aim Type'''<br>X</td>
</tr>
<tr>
<td colspan="2">TBA.</td>
</tr>
<tr>
<td colspan="3">
'''Damage:''' X<br>
'''X:''' X<br>
'''X:''' X<br>
'''Cooldown:''' X
</td>
</tr>
</table>
''Details:''
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*
<!--
Ability Type B: Unaimed
Any ability that isn't aimed (such as mobility) would go here.
-->
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px">
<tr>
<th colspan="3">X</th>
</tr>
<tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<td style="text-align: center" colspan="2">'''Type'''<br>Ability</td>
</tr>
<tr>
<td colspan="2">TBA.</td>
</tr>
<tr>
<td colspan="3">
'''Damage:''' X<br>
'''X:''' X<br>
'''X:''' X<br>
'''Cooldown:''' X
</td>
</tr>
</table>
''Details:''
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*
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px">
<tr>
<th colspan="3">X</th>
<tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<td style="text-align: center">'''Type'''<br>Ability</td>
<td style="text-align: center">'''Aim Type'''<br>X</td>
</tr>
<tr>
<td colspan="2">TBA.</td>
</tr>
<tr>
<td colspan="3">
'''Damage:''' X<br>
'''X:''' X<br>
'''X:''' X<br>
'''Cooldown:''' X
</td>
</tr>
</table>
''Details:''
*
<!--
Ability Type C: Ultimate
This ability can be aimed or a buff/mobility.
If it is not an aimed ability, reference Ability Type B.
-->
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px">
<tr>
<th colspan="3">X</th>
</tr>
<tr>
<td rowspan="2">[[File:placeholder.png|150x150px]]</td>
<td style="text-align: center">'''Type'''<br>Ultimate Ability</td>
<td style="text-align: center">'''Aim Type'''<br>X</td>
</tr>
<tr>
<td colspan="2">TBA.</td>
</tr>
<tr>
<td colspan="3">
'''Damage:''' X<br>
'''X:''' X<br>
'''X:''' X<br>
'''Ultimate Cost:''' X
</td>
</tr>
</table>
''Details:''
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