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{{Stub}}A '''{{PAGENAME}}''', also often called a '''Sword round''' or '''special round''', is a gameplay mechanic that modifies a match when [[One Minute
==Overview==
Each map in the voting menu has a
When [[One Minute
During intermissions, players can spend 100 Robux to force the next round to be a {{PAGENAME}} (maximum 4 per player). The character which appears when a {{PAGENAME}} is forced is indicated by their respective weapon. In contrast to naturally spawned {{PAGENAME}}s - where all Sword characters are mutually exclusive of themselves - multiple of the same Sword character can be forced via this method.
The chance for {{PAGENAME}}s to happen, as well as how many events will spawn, are as follows:
{| class="phtable" style="width:90%;text-align:left;margin:auto;"
|-
! !! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7
|-
| '''Standard''' || 95% || 1.89% || 2% || 0.88% || 0.21% || 0.027% || 0.0019% || 0.000057%
|-
| '''13x / 66.6x''' || 0% || 37.71% || 39.93% || 17.62% || 4.15% || 0.55% || 0.039%|| 0.0011%
|-
| '''Combined''' || 89.3% || 4.04% || 4.27% || 1.89% || 0.44% || 0.058% || 0.0041% || 0.00012%
|}
''Note: the "Combined" row takes into account the probability of a 13x or 66.6x triggering as well.''
=={{PAGENAME}} mechanics==
<tabber>
Darkheart=
When [[Darkheart]] appears, the screen will be tinted green and he will give all players a random
* 50%
* 100% {{Status|Bounce}} buff
* 50% {{Status|Slow}} debuff
* 100% {{Status|Vulnerable}} debuff
* Swap 2 players' positions
* Fling all player's in different directions
* Set all HP values to a random amount between 30 and 200
|-|
Dom=
When [[Dom]] appears, the screen will be tinted purple and he will periodically fire out a purple blast from the
|-|
Firebrand=
When [[Firebrand]] appears,
|-|
Ghostwalker=
When [[Ghostwalker]] appears, players are granted 2 extra lives, where they are resurrected after death, similar to [[Medkit|Medkit's Divine Resurrection]].
|-|
Icedagger=
When [[Icedagger]] appears, the screen will be tinted cyan and he will throw snowballs from the center of the map, with where they land being indicated by snowflakes. These snowballs will deal 10 damage to the player and give a 40% {{Status|Slow}} debuff for 3 seconds. When the timer reaches 0:30, Icedagger will end the blizzard and disappear.
|-|
Valk=
When [[Valk]] appears, the screen will be tinted yellow and he will periodically fire a yellow blast from the
|-|
Venomshank=
When [[Venomshank]] appears, the
* Each zombie has 100 HP.
* A zombie can die to [[Map Elements#Killbricks|killbricks]] or fall out of bounds if led by a player.
* Zombies can receive [[Status Effects]] as normal.
* Damage sources that generate [[Phinisher]] points can generate it from damaging a zombie.
</tabber>
==Dialogue==
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Darkheart=
'''Basic'''
*
*
*
'''Multi round'''
* "Room for two more?"
* "We'll be joining too!"
'''Ingame teaser'''
<br>During the version of [[Playtest 4#26 December 2022|26 December 2022]], Darkheart follows his basic dialogue with another set of dialogue before disappearing.
*
*
|-|
Dom=
'''Basic'''
**
**
**
'''Multi round'''
* "I'll be here too."
* "Is assistance needed?"
* "Take this boost as well."
|-|
Firebrand=
'''Basic'''
**
**
**
'''Multi round'''
* "Allow me to assist you."
* "Let the fire assist you."
|-|
Ghostwalker=
'''Basic'''
** "Death will not reach you."
** "Let's break the rules of life."
** "Have you come up with a plan?"
'''Multi round'''
* "Death will accompany you as well."
* "Let's continue with the plan."
* "I'll be here."
'''Player revive'''
* "I've brought you back, don't do that again."
* "Welcome back, don't disappoint me again."
* "Rise, and approach things differently."
'''Lives'''
* "You only have two more chances."
* "I will only assist you once more."
* "This next time is the last time I will bring you back."
* "You're out of extra lives."
* "I will not help you any further."
* "What a disappointment."
|-|
Icedagger=
'''Basic'''
** "Here comes the snow!"
** "I'm a bit late, but get ready for a blizzard!"
** "It's getting a bit chilly in here!"
'''Multi round'''
* "Can you handle some snow at the same time?"
* "I'm here on time for once!"
|-|
Valk=
'''Basic'''
**
**
'''Multi round'''
* "A collab? I don't mind!"
* "Let me help too!"
|-|
Venomshank=
'''Basic'''
**
**
**
'''Multi round'''
* "I will be assisting as well."
* "Think you can handle one more?"
'''Ingame teaser'''
<br>During the version of [[Playtest 4#26 December 2022|26 December 2022]], Venomshank follows his basic dialogue with another set of dialogue before disappearing.
*
* "False alarm, retreating back to the base."
</tabber>
== Trivia ==
* All current possible Sword characters are members of the SFOTH deities, with the exception of Valk and Dom.
** While they themselves are not SFOTH deities, they are descendants of Firebrand, and are thus 'Swords' by association.
* All SFOTH deities are planned to have {{PAGENAME}}s. So far, only [[Illumina]] and [[Windforce]] have yet to make an appearance.
* So far, only 0.1% of all PHIGHTING! players have ever witnessed a full {{PAGENAME}} round and obtained the associated badge and title.
==[[Version history]]==
{{scroll box|text=<hr style="height:0px; visibility:hidden;"/>
'''[[Playtest 4/Additional Versions#26 December 2022|26 December 2022]]'''
* [[Darkheart]] and [[Venomshank]] has a random chance to appear at the centre of the map during [[One Minute
}}
[[Category:Game
|