Shuriken: Difference between revisions
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→Ability usage: Adding tips
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*{{Abilitylink|ShurikenPrimary}}
**Use this ability to kill off low health enemies instead of Stab of the Betrayer to make the most out of it's debuffs and extra damage at a later time.
**Try to hit opponents in the back for more damage.
*{{Abilitylink|ShurikenSecondary}}
**Try to hit an opponent's back for maximum value.
**Starting an encounter with this is great to help ensure a kill.
**If you're low on health, quickly backstabbing someone can help support your team while you run away to regen.
**You can continue to fire with your primary while this charges.
**If you are very close to an opponent and they are very low hp, or you need to apply antiheal to secure a kill, you don't need to charge it to the max.
*{{Abilitylink|ShurikenQ}}
** While using Shuriken’s grapple you can press spacebar to end the grapple early and it will launch you with your current momentum.
***Can be useful to get the jump on opponents.
**If you have your
**If you grapple an edge of an platform you can quickly grapple cancel to use the momentum to launch you high enough to land on the platform.
**At the start of the rounds it's better to not use this ability as it can help get you out of tough situations at the start of the match.
*{{Abilitylink|ShurikenE}}
**Luring people away from others to make them an easier target to teleport to and kill is something the clone executes very well.
**Teleporting to a clone with Guilliotine Blossom active can be a devastating surprise attack if the enemy is unaware of
*{{Abilitylink|ShurikenPhinisher}}
**You can still fire and use abilities while this is active.
**Activate this in large groups, as the Shurikens will swirl and do damage.
***The Shuriken's visual clutter will also serve to disguise you.
**Your Shurikens apply antiheal for three seconds, consider firing them on a a mid hp target or a [[Medkit]] so they can't heal themselves, even if you can't get a kill.
===Counterplay against {{PAGENAME}}===
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