Subspace: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
 
(15 intermediate revisions by 7 users not shown)
Line 1:
{{PhightersubpagePhighterNav}}
{{Character
| name = {{PAGENAME}}
| image = classrendersubspace2Classrendersubspace2.png
| imagecaption = "My greatest invention!!"
| class = Support
Line 9:
| shield = 0
| addedin = [[Playtest 4]]
| chatcolor = {{Color|{{ClassColor|Subspace}}}}
}}
 
'''{{PAGENAME}}''' is a [[:Category:Characters/Phighters/Support|support]] Phighter. He was released on 28 October 2022 with [[Playtest 4]] and the [[Bat vs. Rat]] [[Phestivals|Phestival]].
 
==Overview==
Line 37 ⟶ 38:
|type = Primary
|description = Fire and place a mine. Landing a direct hit will create an explosion instead. Reloading will detonate all mines.
|details = Direct: 10 + 5 {{Status|Poison}} <br>Mine: 10 + 10 {{Status|Poison}}<br>'''Fire rate:''' 1 second<br>'''Mine arm time:''' 1.5 seconds<br>'''Mine visibility:''' 0.75 seconds<br>'''Mine explosion speed:''' 0.75 seconds<br>'''Mine detection and explosion radius:''' 9 studs<br>'''Max. mine duration:''' 30 seconds<br>'''Range:''' 100 studs<br>'''Ammo:''' 5<br>'''Reload time:''' 0.7 seconds<br>'''{{Status|Vulnerable}} inflicted:''' <br>Direct: 105%, 5% (to self)<br>Mine: 1510%<br>'''{{Status|Slow}} penalty:''' 10% for 0.75 seconds<br>'''{{Status|Bound}} penalty:''' 20% for 0.75 seconds
|notes = {{ListFix}}
* The player can damage themselves with Tripmine, applying full damage, {{Status|Vulnerable}}, and {{Status|Poison}}.
Line 50 ⟶ 51:
|tabclass = Subspace
|ability = Fallen Star
|icon = PlaceholderSubspaceM2.png
|type = Secondary
|description = Fire a crystal that launches any enemies up when it lands. Recast to send any enemies hit towards the ground.
|details = '''Damage:''' 10 (initial) + 10 (recast)<br>'''Max. levitate duration:''' 2 seconds <br>'''Grounded duration:''' Levitate duration + 1 second (recast)<br>'''Range:''' 300 studs <br>'''{{Status|Slow}} inflicted:''' 2520% for 3 seconds (recast only)<br>'''{{Status|Vulnerable}} inflicted:''' 10% (initial) + 105% (recast)<br>'''Cooldown:''' 8 seconds
|notes = {{ListFix}}
* The player can damage themselves with Fallen Star, applying full damage, {{Status|Vulnerable}}, and levitation.
Line 65 ⟶ 66:
|tabclass = Subspace
|ability = Comet Carnage
|icon = PlaceholderSubspaceQ.png
|type = Q Ability
|description = Fire a crystal that creates a temporary poisoned area that applies slow and vulnerability.
|details = '''Damage:''' <br>Explosion: 10 (initial) + 510 +{{Status|Poison}}<br>Mist: (8 * airtime duration) (recast) (max1/0.25 25)seconds<br>'''RangeProjectile speed:''' 15 studs1.75<br>'''Max. hoverHitbox durationsize:''' 0.65 seconds---<br>'''Pull forceDuration:''' 157.5 (jump only)seconds<br>'''KnockbackCasting forcetime:''' 150.5 (recast only)seconds<br>'''{{Status|Slow}} penaltyinflicted:''' 1004%/0.25 seconds (recastmax. 25%)<br>'''{{Status|BoundVulnerable}} penaltyinflicted:''' 100<br>Explosion: 5%<br>Mist: 2%/0.25 seconds<br>'''Cooldown:''' 716 seconds
|notes = {{ListFix}}
* The player can damage themselves with Comet Carnage, applying full damage, {{Status|Vulnerable}}, {{Status|Slow}}, and {{Status|Poison}}.
Line 78 ⟶ 79:
|tabclass = Subspace
|ability = Mist Rush
|icon = PlaceholderSubspaceE.png
|type = E Ability
|description = Turn into mist and become invisible to enemies, dashing to wherever you're moving. Running into enemies will damage them and apply poison.
Line 91 ⟶ 92:
|tabclass = Subspace
|ability = Noxious Void
|icon = PlaceholderSubspaceUlt.png
|type = Phinisher
|description = Unleash a crystal to create a vacuum which pulls enemies in before exploding, applying poison and vulnerability.
Line 146 ⟶ 147:
===Ability usage===
*{{Abilitylink|SubspacePassive}}
**Constantly place Tripmines, use QComet Carnage or M2Fallen Star. Any points of damage can lead to assists and grant the healing.
*{{Abilitylink|SubspacePrimary}}
**Place Tripmines around the map, as Subspace is an area denial Phighter, but to also provoke Vulnerable and poison to unsuspecting enemies.
Line 152 ⟶ 153:
** Placing a group of Tripmines in a choke point (e.g., ramps on [[Rob The ROBLOX Bank]]) or a flank route can allow for massive damage on a single target and can lead to an easy kill. Placing Tripmines on a flank route can also net you information on whether an opponent is there or not due to the explosion sounds and hit markers you'll hear.
** Decide when to utilize direct hits and traps. Sticking to one playstyle is ineffective due to how often the battlefield changes. When Subspace is directly in danger, (e.g., A player is chasing you) using directs is a lot more effective due to their consistent damage output. Directs can also be used to rack up vulnerability consistently. This can help your teammates win duels or help your team pick off supports. Directs can also be used on high-mobility targets or anything in the air. Traps should be laid either at the beginning of the round for early map control and damage or should be laid when you aren't being attacked/attacking someone. Traps can also be laid on allies who tend to stay in one place to punish divers such as [[Sword]] or [[Biograft]].
**{{Status|Vulnerable }}rounds to the nearest number if the modified value uses a decimal point. If an enemy has 50% or{{Status|Vulnerable}} more Vulnerablestacks, {{PAGENAME}}'s poison damage goes from 1 per tick to 2 per tick, enabling {{PAGENAME}} to dispatch enemy Phighters easily if a fight is prolonged.
*{{Abilitylink|SubspaceSecondary}}
**Use Fallen Star to levitate enemies, and slam them back into the ground.
Line 170 ⟶ 171:
**At the very beginning of the round, do not use Mist Rush until the initial haste is over as Mist Rush ignores all haste until the ability ends.
*{{Abilitylink|SubspacePhinisher}}
**Use Noxious Void either at the start of a fight or in the middle. Before using {{Abilitylink|SubspacePhinisher}}Noxious Void, consider targeting Phighters that can nullify its effects ([[Medkit]], [[Boombox]]). These Phighters have abilities that can save teammates from the Phinisher. The player can stay near {{Abilitylink|SubspacePhinisher}} to keep enemies from closing into their position.
**Using Noxious Void at half health or less can lead to an easy shutdown. Think about your safety as well as the effectiveness of your Phinisher before using it.
**If enemies stuck in Noxious Void are not already dead, {{Abilitylink|SubspaceSecondary}} can be used directly on enemies near the end of its duration to levitate and slam them back down once they leave the Phinisher, either finishing them off or leaving them open for your teammates to take care of.
 
=== Vulnerability priority ===
Line 186 ⟶ 188:
 
==[[Badges|Badge]]==
<table class="fandomphtable" width="70%" style="text-tablealign:center;">
<tr>
<th>Name</th>
Line 203 ⟶ 205:
==Trivia==
'''General:'''
* Subspace{{PAGENAME}} is based on the [https://www.roblox.com/catalog/11999247/Subspace-Tripmine Subspace Tripmine] gear.
* During [[The Voice Line Update|April Fools' 2023]], Subspace{{PAGENAME}} was renamed to subway italian bmt.
* Subspace is the first Phighter to be assigned a different color from their class.
* During [[The Voice Line Update]], Subspace was renamed to subway italian bmt.
 
'''Development:'''
* The sound effect for {{Abilitylink|SubspacePhinisher}} was created by Key After Key.
* Subspace{{PAGENAME}} is the first Phighter to be assigned a different color from their class, as the support class originally had a green motif.
 
'''Skins:'''
Line 369 ⟶ 371:
==References==
<references />
 
 
----
{{NavboxCharacters}}
{{PhightersNavbox}}
[[Category:Characters]] [[Category:Characters/Phighters]] [[Category:Characters/Phighters/Support]]
[[Category:Support]]