Biograft: Difference between revisions
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'''Biograft''' is a melee [[Phighters|Phighter]] that specializes in pressuring targets and chasing them down. Biograft plays like a glass cannon, dealing high damage while sporting the lowest health on the roster. Biograft's passive, {{Abilitylink|BiograftPassive}}, increases its attack speed when using {{Abilitylink|BiograftPrimary}}. It also limits their aggressiveness, as Biograft fills its heat meter by using {{Abilitylink|BiograftPrimary}}, which could lead to it being left vulnerable if the bar fills up completely. {{Abilitylink|BiograftQ}} allows Biograft to confirm kills on enemies at <25% health. Biograft's abilities allows it to get in and out of fights swiftly, allowing for more methodical gameplay. |
'''Biograft''' is a melee [[Phighters|Phighter]] that specializes in pressuring targets and chasing them down. Biograft plays like a glass cannon, dealing high damage while sporting the lowest health on the roster. Biograft's passive, {{Abilitylink|BiograftPassive}}, increases its attack speed when using {{Abilitylink|BiograftPrimary}}. It also limits their aggressiveness, as Biograft fills its heat meter by using {{Abilitylink|BiograftPrimary}}, which could lead to it being left vulnerable if the bar fills up completely. {{Abilitylink|BiograftQ}} allows Biograft to confirm kills on enemies at <25% health. Biograft's abilities allows it to get in and out of fights swiftly, allowing for more methodical gameplay. |
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{{Clear|both}} |
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==Abilities== |
==Abilities== |
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<!--Passive--> |
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{{AbilityNew |
{{AbilityNew |
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|color = #{{ClassColor|Biograft}} |
|color = #{{ClassColor|Biograft}} |
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}} |
}} |
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<!--Primary--> |
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{{AbilityNew |
{{AbilityNew |
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|color = #{{ClassColor|Biograft}} |
|color = #{{ClassColor|Biograft}} |
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}} |
}} |
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<!--Secondary--> |
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{{AbilityNew |
{{AbilityNew |
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|color = #{{ClassColor|Biograft}} |
|color = #{{ClassColor|Biograft}} |
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|description = Fire a projectile, when the center is hit, create 10 slashes in the area. |
|description = Fire a projectile, when the center is hit, create 10 slashes in the area. |
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|details = '''Damage:''' 15 (projectile) + 3 * 10 (slashes)<br>'''Projectile speed:''' ---<br>'''Range:''' 70 studs<br>'''Radius:''' 3 studs<br>'''Cooldown:''' 8 seconds |
|details = '''Damage:''' 15 (projectile) + 3 * 10 (slashes)<br>'''Projectile speed:''' ---<br>'''Range:''' 70 studs<br>'''Radius:''' 3 studs<br>'''Cooldown:''' 8 seconds |
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|notes = |
|notes = {{ListFix}} |
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* Can hit enemies through thin walls. |
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|demo = [[File:Demonstration BiograftM2.webm]] |
|demo = [[File:Demonstration BiograftM2.webm]] |
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}} |
}} |
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<!--Q Ability--> |
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{{AbilityNew |
{{AbilityNew |
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|color = #{{ClassColor|Biograft}} |
|color = #{{ClassColor|Biograft}} |
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|type = Q Ability |
|type = Q Ability |
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|description = Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them. |
|description = Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them. |
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|details |
|details = '''Damage:''' 10 (initial) + 10 (recast)<br>'''Projectile speed:''' ---<br>'''Execute threshold:''' <25% of max health + 10 health and below 10 shield<br>'''Execute damage:''' 999<br>'''Reactivation window:''' 5 seconds<br>'''Range:''' 200 studs <br> '''Cooldown:''' 8 seconds (if missed), 12 seconds (if hit) |
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|notes = {{ListFix}} |
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|notes =If the target is below the execute threshold when hit or while marked, an indicator is played.<br>Biograft can be damaged during the recast dash.<br>Deals 10 damage before the execution, affecting the formula for the execute threshold.<br>Executing generates bonus Phinisher points, granting 10 Phinisher points or 8% Phinisher charge.<br> Multiple enemies can be damaged or executed if they are close enough to the targetted enemy.<br>Executed enemies have their ragdoll beheaded. |
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* If the target is below the execute threshold when hit or while marked, an indicator is played. |
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* Biograft can be damaged during the recast dash. |
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* Deals 10 damage before the execution, affecting the formula for the execute threshold. |
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* Executing generates bonus Phinisher points, granting 10 Phinisher points or 8% Phinisher charge. |
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* Multiple enemies can be damaged or executed if they are close enough to the targetted enemy. |
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* Executed enemies have their ragdoll beheaded. |
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|demo = [[File:Demonstration BiograftQ.webm]] |
|demo = [[File:Demonstration BiograftQ.webm]] |
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}} |
}} |
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<!--E Ability--> |
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{{AbilityNew |
{{AbilityNew |
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|color = #{{ClassColor|Biograft}} |
|color = #{{ClassColor|Biograft}} |
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|description = Blink forward and damage anybody in your path. You have two charges of this ability that recharge every 6 seconds. Hitting an enemy will not use up a charge for a maximum of 2 times. |
|description = Blink forward and damage anybody in your path. You have two charges of this ability that recharge every 6 seconds. Hitting an enemy will not use up a charge for a maximum of 2 times. |
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|details = '''Damage:''' 12 <br>'''Max. uses:''' 4<br>'''Blink distance:''' 40 |
|details = '''Damage:''' 12 <br>'''Max. uses:''' 4<br>'''Blink distance:''' 40 |
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|notes = {{ListFix}} |
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* After using a reset, the cooldown for Blink will continue in the background. When this cooldown is finished, it will set the amount of cooldown resets back to two. |
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* Contrary to the in-game description, Blink occurs in the direction of the crosshair. |
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|demo = [[File:Demonstration BiograftE.webm]] |
|demo = [[File:Demonstration BiograftE.webm]] |
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}} |
}} |
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<!--Phinisher--> |
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{{AbilityNew |
{{AbilityNew |
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|color = #{{ClassColor|Biograft}} |
|color = #{{ClassColor|Biograft}} |
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|description = Dual Swing's speed is increased to maximum and its damage boosted by 50% for 8 seconds. Eliminations increase the duration. Once the duration ends, an explosion is created around you that damages yourself and enemies. Recast to end Overdrive early. |
|description = Dual Swing's speed is increased to maximum and its damage boosted by 50% for 8 seconds. Eliminations increase the duration. Once the duration ends, an explosion is created around you that damages yourself and enemies. Recast to end Overdrive early. |
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|details = '''Damage:''' 30 (explosion), 20 (to self)<br>'''{{Abilitylink|BiograftPrimary}} damage increase:''' +50%<br>'''Explosion range:''' 20 studs<br>'''Duration:''' 8 seconds<br>'''Duration increase:''' +2 seconds (kill), +1 second (assist)<br>'''Phinisher points:''' 125 |
|details = '''Damage:''' 30 (explosion), 20 (to self)<br>'''{{Abilitylink|BiograftPrimary}} damage increase:''' +50%<br>'''Explosion range:''' 20 studs<br>'''Duration:''' 8 seconds<br>'''Duration increase:''' +2 seconds (kill), +1 second (assist)<br>'''Phinisher points:''' 125 |
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|notes = {{ListFix}} |
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|notes = Phinisher points cannot be gained while Overdrive is active.<br>The explosion also occurs if Biograft dies during Overdrive.<br>The heat bar of {{Abilitylink|BiograftPassive}} visually drains to represent the remaining duration.<br>All attack speed is lost once Biograft exits Overdrive. |
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* Phinisher points cannot be gained while Overdrive is active. |
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* The explosion also occurs if Biograft dies during Overdrive. |
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* The heat bar of {{Abilitylink|BiograftPassive}} visually drains to represent the remaining duration. |
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* All attack speed is lost once Biograft exits Overdrive. |
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|demo = [[File:Demonstration BiograftUlt.webm]] |
|demo = [[File:Demonstration BiograftUlt.webm]] |
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}} |
}} |