Medkit: Difference between revisions
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|type = Passive |
|type = Passive |
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|description = Headshotting an enemy heals you and the nearest ally with the lowest health. Recharges every 3 seconds. |
|description = Headshotting an enemy heals you and the nearest ally with the lowest health. Recharges every 3 seconds. |
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|details = '''Healing:''' |
|details = '''Healing:''' 1-10 (to self) + 1-20 (to ally), 1-20 (to self if lowest health)<br>'''Travel time:''' 0.5 seconds<br>'''Range:''' 150 studs (from Medkit's position)<br>'''Cooldown:''' 3 seconds |
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|notes = {{ListFix}} |
|notes = {{ListFix}} |
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* Will automatically target an ally. |
* Will automatically target an ally. |
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* Headshotting an enemy during the cooldown will heal for a lower amount proportional to the remaining time and reset the cooldown. Healing will return to its cap after 3 seconds. |
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* Can target {{PAGENAME}} if he is the lowest health player, granting |
* Can target {{PAGENAME}} if he is the lowest health player, granting double the normal healing. |
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|demo = [[File:Demonstration MedkitPassive.webm]] |
|demo = [[File:Demonstration MedkitPassive.webm]] |
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}} |
}} |