Medkit: Difference between revisions

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m (I forgot to remove the autolock note)
(passive changes)
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|type = Passive
|type = Passive
|description = Headshotting an enemy heals you and the nearest ally with the lowest health. Recharges every 3 seconds.
|description = Headshotting an enemy heals you and the nearest ally with the lowest health. Recharges every 3 seconds.
|details = '''Healing:''' 20 (to self) + 25 (to ally), 20 (to self if lowest health)<br>'''Range:''' 150 studs (from Medkit's position)
|details = '''Healing:''' 1-10 (to self) + 1-20 (to ally), 1-20 (to self if lowest health)<br>'''Travel time:''' 0.5 seconds<br>'''Range:''' 150 studs (from Medkit's position)<br>'''Cooldown:''' 3 seconds
|notes = {{ListFix}}
|notes = {{ListFix}}
* Will automatically target an ally.
* Will automatically target an ally.
* Headshotting an enemy during the cooldown will heal for a lower amount proportional to the remaining time and reset the cooldown. Healing will return to its cap after 3 seconds.
* Can target {{PAGENAME}} if he is the lowest health player, granting 10 health for a total of 20.
* Can target {{PAGENAME}} if he is the lowest health player, granting double the normal healing.
|demo = [[File:Demonstration MedkitPassive.webm]]
|demo = [[File:Demonstration MedkitPassive.webm]]
}}
}}