Patch Notes/24 June 2023: Difference between revisions
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m →top: Abilitylink fixing, replaced: {{Abilitylink|SubspaceE1}} → {Abilitylink|SubspaceE}} |
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'''[[Subspace]]:''' |
'''[[Subspace]]:''' |
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* {Abilitylink|SubspaceE}} |
* {{Abilitylink|SubspaceE}} |
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** '''NEW EFFECT:''' Subspace receives a push for 0.25 seconds towards his move direction when casted. |
** '''NEW EFFECT:''' Subspace receives a push for 0.25 seconds towards his move direction when casted. |
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** Renamed from {Abilitylink|SubspaceEOld}}. |
** Renamed from {{Abilitylink|SubspaceEOld}}. |
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** Haste increased from 50% to 300%. |
** Haste increased from 50% to 300%. |
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** Duration reduced from 4 seconds to 0.5 seconds. |
** Duration reduced from 4 seconds to 0.5 seconds. |
Latest revision as of 21:08, 10 March 2024
This version released at 2:06 PM EST.
General additions and changes:
- Meshes now use performance fidelity to improve with game performance.
- Mist Rush
- NEW EFFECT: Subspace receives a push for 0.25 seconds towards his move direction when casted.
- Renamed from Mist Walk.
- Haste increased from 50% to 300%.
- Duration reduced from 4 seconds to 0.5 seconds.
- Detection radius increased from 15 studs to 30 studs.
- Cooldown reduced from 15 seconds to 12 seconds.