Patch Notes/25 February 2024: Difference between revisions
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* {{Abilitylink|ScythePassive}} |
* {{Abilitylink|ScythePassive}} |
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** Max ammo reduced from 300 to 250. |
** Max ammo reduced from 300 to 250. |
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** |
** Passive ammo regeneration stops above 50 while in Gun form. |
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* {{Abilitylink|ScythePrimaryGun}} |
* {{Abilitylink|ScythePrimaryGun}} |
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** Shots before max recoil is reached lowered from 100 to 75. |
** Shots before max recoil is reached lowered from 100 to 75. |
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** Can now use primary instead of holding or reactivating Flat-hat to send out more projectiles. |
** Can now use primary instead of holding or reactivating Flat-hat to send out more projectiles. |
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* {{Abilitylink|ScytheQGun}} |
* {{Abilitylink|ScytheQGun}} |
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** Now |
** Now charged by tapping rather than holding and fired by recasting or using primary. |
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<noinclude>[[Category:Patch Notes]] |
<noinclude>[[Category:Patch Notes]] |
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[[Category:Patch Notes/2024]]</noinclude> |
[[Category:Patch Notes/2024]]</noinclude> |
Latest revision as of 01:40, 5 July 2024
2 versions released at 9:08 PM, 9:24 PM, and 10:18 PM EST.
General additions and changes:
- Doomspire received a visual overhaul.
- Health to shield ratio changed from 50/75 to 25/100.
- Soul Splicer
- No longer pierces through shield.
- Eye on the Target
- Max ammo reduced from 300 to 250.
- Passive ammo regeneration stops above 50 while in Gun form.
- Let 'Er Rip
- Shots before max recoil is reached lowered from 100 to 75.
- Flat-hat
- Can now use primary instead of holding or reactivating Flat-hat to send out more projectiles.
- Bull's-eye
- Now charged by tapping rather than holding and fired by recasting or using primary.