Patch Notes/28 November 2023: Difference between revisions

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(28 nov 2023 patches)
 
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1 version released at 1:07am EST.
1 version released at 12:07 AM EST.


'''General additions and changes:'''
'''General additions and changes:'''
*All forces have a 3s cooldown rather than a gradual decay.
*All forces have a 3 second cooldown rather than a gradual decay.


[[Rocket]]
[[Rocket]]
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**Explosion range lowered from 18x18x18 to 15x15x15.
**Explosion range lowered from 18x18x18 to 15x15x15.
*{{Abilitylink|RocketQ}}
*{{Abilitylink|RocketQ}}
**Cooldown decreased from 10s to 8s.
**Cooldown decreased from 10 seconds to 8 seconds.


[[Subspace]]
[[Subspace]]
* Mine detection range increased from 9 to 10.
* Mine detection range increased from 9 studs to 10 studs.
*{{Abilitylink|SubspaceQ}}
*{{Abilitylink|SubspaceQ}}
** No longer applies slow on impact.
** No longer applies slow on impact.
** {{Status|Slow}} per tick raised to 4%.
** {{Status|Slow}} per tick raised to 4%.
** {{Status|Vulnerable}} duration lowered to 6.5s.
** {{Status|Vulnerable}} duration lowered to 6.5s seconds.
<noinclude>[[Category:Patch Notes]]
[[Category:Patch Notes/2023]]</noinclude>

Latest revision as of 00:12, 18 June 2024

1 version released at 12:07 AM EST.

General additions and changes:

  • All forces have a 3 second cooldown rather than a gradual decay.

Rocket

  • Only takes 50% of damage from all explosions.
  • Rocket Shot
    • Explosions now have vertical knockback.
    • Projectiles now gradually loose speed and descend downwards.
    • Explosion range lowered from 18x18x18 to 15x15x15.
  • Liftoff
    • Cooldown decreased from 10 seconds to 8 seconds.

Subspace

  • Mine detection range increased from 9 studs to 10 studs.
  • Comet Carnage
    • No longer applies slow on impact.
    • Slow per tick raised to 4%.
    • Vulnerable duration lowered to 6.5s seconds.