Patch Notes/28 November 2023: Difference between revisions

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** {{Status|Slow}} per tick raised to 4%.
** {{Status|Slow}} per tick raised to 4%.
** {{Status|Vulnerable}} duration lowered to 6.5s.
** {{Status|Vulnerable}} duration lowered to 6.5s.
[[Category:Patch Notes]]

Revision as of 21:22, 5 March 2024

1 version released at 1:07am EST.

General additions and changes:

  • All forces have a 3s cooldown rather than a gradual decay.

Rocket

  • Only takes 50% of damage from all explosions.
  • Rocket Shot
    • Explosions now have vertical knockback.
    • Projectiles now gradually loose speed and descend downwards.
    • Explosion range lowered from 18x18x18 to 15x15x15.
  • Liftoff
    • Cooldown decreased from 10s to 8s.

Subspace

  • Mine detection range increased from 9 to 10.
  • Comet Carnage
    • No longer applies slow on impact.
    • Slow per tick raised to 4%.
    • Vulnerable duration lowered to 6.5s.