Patch Notes/8 April 2023
From PHIGHTING! Wiki
This version released at
.General additions and changes:
- Lowered headshot sound volume.
- Headshot and hit sounds no longer stack.
Map changes:
- King of the Hill
- Increased size of killbricks at the outer borders of the map.
- Sword piles no longer block projectiles.
- Crystal Shift
- Immunity duration reduced from 1.5 seconds to 0.5 seconds.
- Range decreased from 200 studs to 150 studs.
- Cooldown increased from 12 to 10 seconds.
- Divine Resurrection
- Immunity duration reduced from 2 seconds to 1.5 seconds.
- Skating form
- NEW EFFECTS:
- Skateboard loses 2.5 speed when damaging enemies with PUSH IT!! instead of the speed loss scaling by speed.
- Improved wall detection so Skateboard can now get up ramps without being slowed down.
- Max speed before ramps to stop increasing or decreasing speed reduced from 20 to 15.
- NEW EFFECTS:
- PUSH IT!!
- Damage changed from __ to 10.
- RUN!!
- NEW EFFECT: Can no longer be used while trapped in Subspace's Noxious Void.
- BOOST!!
- NEW EFFECT: Speed now scales based on current shield instead of health.
- Maximum speed reduced from 60 to 50.
- Quick Feet
- BUG FIX: No longer performs a small jump when starting to hover.
- Spirit of the Sword
- Shield on hit reduced from 7 to 5.
Bug fixes:
- Players can no longer jump while being stunned.
- Players under immunity can now receive heals and shields.