Patch Notes/8 April 2023


This version released at 2:31 PM EST.

General additions and changes:

  • Lowered headshot sound volume.
  • Headshot and hit sounds no longer stack.

Map changes:

  • King of the Hill
    • Increased size of killbricks at the outer borders of the map.
    • Sword piles no longer block projectiles.


  • Crystal Shift
    • Immunity duration reduced from 1.5 seconds to 0.5 seconds.
    • Range decreased from 200 studs to 150 studs.
    • Cooldown increased from 12 to 10 seconds.
  • Divine Resurrection
    • Immunity duration reduced from 2 seconds to 1.5 seconds.


  • Skating form
      • Skateboard loses 2.5 speed when damaging enemies with PUSH IT!! instead of the speed loss scaling by speed.
      • Improved wall detection so Skateboard can now get up ramps without being slowed down.
    • Max speed before ramps to stop increasing or decreasing speed reduced from 20 to 15.
  • PUSH IT!!
    • Damage changed from __ to 10.
  • RUN!!
  • BOOST!!
    • NEW EFFECT: Speed now scales based on current shield instead of health.
    • Maximum speed reduced from 60 to 50.


  • Quick Feet
    • BUG FIX: No longer performs a small jump when starting to hover.


Bug fixes:

  • Players can no longer jump while being stunned.
  • Players under immunity can now receive heals and shields.