Subspace: Difference between revisions
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Line 34:
|Hitscan/AoE/DoT
|Fire and place a mine. Landing a direct hit will create an explosion instead. Reloading will detonate all mines.
|'''Damage:''' <br>Direct: 15 (10 base + 5 poison) <br>Mine: 20 (10 base + 10 poison)<br>{{Status|Vulnerable}} '''
|[[File:Tripmine.gif|frameless|300px]]
}}
Line 49:
|Projectile/Status
|Fire a crystal that launches any enemies up when it lands. Recast to send any enemies hit towards the ground.
|'''Damage:''' 20 (10 initial + 10 recast)<br>{{Status|Vulnerable}} '''
|[[File:Fallen Star.gif|frameless|300px]]
}}
''Details:''
* The player can damage themselves with Fallen Star, dealing the full damage and applying
* If the player's crosshair is on an enemy player or forcefield on activation, Fallen Star's AoE will target their current location.
* The further Subspace is from where he uses Fallen Star, the longer it takes to get there.
Line 65:
|Projectile/AoE/Status
|Fire a crystal that creates a temporary poisoned area that applies slow and vulnerability.
|'''Damage:''' <br>Initial hitbox: 20 (10 base + 10 poison)<br>Mist: 1 every 0.25s<br>{{Status|Vulnerable}} '''
|[[File:cometcarnage.gif|frameless|300px]]
}}
''Details:''
* The player can damage themselves with this ability, applying full damage,
Line 78:
|Status/DoT
|Turn into mist and become invisible to enemies, dashing to wherever you're moving. Running into enemies will damage them and apply poison.
|'''Damage:''' 15 (5 base + 10 poison) <br>'''Invisibility duration:''' 1.5 seconds<br>'''Push force:''' 20 for 1.5 seconds<br>
|[[File:mistwalk.gif|frameless|300px]]
}}
Line 91:
|AoE/Status
|Unleash a crystal to create a vacuum which pulls enemies in before exploding, applying poison and vulnerability.
|'''Damage:''' 19 (vacuum), 10 (explosion) <br>{{Status|Vulnerable}} '''
|[[File:noxiousvoid.gif|frameless|300px]]
}}
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