Sword event: Difference between revisions

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m (Sillyvizion moved page Special round to Sword event: Official name has been confirmed ingame via the /sword command)
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{{Stub}}A '''special round''', also called a '''sword round''', is a gameplay mechanic that modifies a match when [[One Minute Left]] occurs. {{PAGENAME}}s apply various effects to players from both teams for the remainder of a match.
{{Stub}}A '''{{PAGENAME}}''', also often called a '''Sword round''' or '''special round''', is a gameplay mechanic that modifies a match when [[One Minute Left]] occurs. {{PAGENAME}}s apply various effects to players from both teams for the remainder of a match.


==Overview==
==Overview==
Each map in the voting menu has a 5% chance for it to be a {{PAGENAME}}. During [[Multiplier Matches]] sword rounds have a 100% chance of happening. Players will not know which map has a {{PAGENAME}}. There is a 15% chance thereafter for a special round to contain an additional character (max. 7). During the [[Rave vs. Relax]] Phestival, a map with a {{PAGENAME}} will have a sword present on the thumbnail alongside a sound cue during map voting. Experiencing a multi round with all character effects will grant all players the "Supreme Survivor" badge and the "Supreme" [[Titles|title]].
Each map in the voting menu has a 5% chance for it to include at least one {{PAGENAME}}. During [[Multiplier Matches]] {{PAGENAME}}s have a 100% chance of happening. Players will not know which map has a {{PAGENAME}}. There is a 15% chance thereafter for a {{PAGENAME}} to contain an additional character, with a maximum of 7 total {{PAGENAME}}s. During the [[Rave vs. Relax]] Phestival, a map with a {{PAGENAME}} will have a Sword present on the thumbnail alongside a sound cue during map voting. Experiencing a multi round with all character effects will grant all players the "Supreme Survivor" badge and the "Supreme" [[Titles|title]].


When [[One Minute Left]] begins, the weapon of a randomly selected character will appear at the center of the map with dialogue, and use their respective ability. These abilities can affect both teams and will continue to do so for the remainder of a match. The effects of a special round do not continue into [[Overtime]].
When [[One Minute Left]] begins, the gear of a randomly selected Sword character will appear at the center of the map, accompanied by dialogue from the respective character, and trigger their unique abilities. These abilities can affect both teams and will continue to do so for the remainder of a match. The effects of a special round do not continue into [[Overtime]].


During intermissions, players can spend 100 Robux to force the next round to be a special round (max. 4 per player). The character appears when a special round is forced is indicated by their respective weapon. Multiple of the same character can appear in a multi round.
During intermissions, players can spend 100 Robux to force the next round to be a {{PAGENAME}} (maximum 4 per player). The character which appears when a {{PAGENAME}} is forced is indicated by their respective weapon. In contrast to naturally spawned {{PAGENAME}}s - where all Sword characters are mutually exclusive of themselves - multiple of the same Sword character can be forced via this method.


The chance for sword rounds to happen, as well as how many swords will spawn, are as follows:
The chance for {{PAGENAME}}s to happen, as well as how many events will spawn, are as follows:
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</tabber>
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== Trivia ==
* All current possible Sword characters are members of the SFOTH deities, with the exception of Valk and Dom.
** While they themselves are not SFOTH deities, they are descendants of Firebrand, and are thus 'Swords' by association.
* All SFOTH deities are planned to have {{PAGENAME}}s. So far, only [[Illumina]] and [[Windforce]] have yet to make an appearance.


==[[Version history]]==
==[[Version history]]==