PHIGHTING!: Difference between revisions

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m (Rewritten - the Phighter list is redundant as its on Phighters and wrote more to describe the development/overview of Phighters. Next up is probably development/the prequels or lore or ugc)
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==Phighters==
==Phighters==
{{PAGENAME}} currently has 14 playable classes for players to use within [[Phights]], with 21 planned upon full release. The classes are known as [[Phighters]], and are split into the categories of [[:Category:Phighters/Melee|Melee]], [[:Category:Phighters/Ranged|Ranged]], and [[:Category:Phighters/Support|Support]]. Each Phighter has their own unique abilities, filling different niches of battle and encouraging varied team compositions in both casual and high level play. Each Phighter has a special move called a [[Phinisher]], and can turn the tides of battle when used.
{{PAGENAME}} currently has 14 playable classes for players to use within in-game matches, known as Phights, with 21 planned upon full release. The classes are known as [[Phighters]], and are split into the categories of [[:Category:Phighters/Melee|Melee]], [[:Category:Phighters/Ranged|Ranged]], and [[:Category:Phighters/Support|Support]]. Each Phighter has their own unique abilities, filling different niches of battle and encouraging varied team compositions in both casual and high level play. Each Phighter has a special move called a [[Phinisher]], and can turn the tides of battle when used.


Each Phighter is an individual character with their own design, backstory, lore and relationships with other characters. Phighters will converse with one another during gameplay with pre-set dialogue triggered by specific conditions, providing a great deal of intractability and entertainment for players. This aspect of {{PAGENAME}} is greatly inspired by other games in the genre, such as [https://en.wikipedia.org/wiki/Team_Fortress_2 Team Fortress 2] and [https://en.wikipedia.org/wiki/Overwatch Overwatch].
Each Phighter is an individual character with their own design, backstory, lore and relationships with other characters. Phighters will converse with one another during gameplay with pre-set dialogue triggered by specific conditions, providing a great deal of intractability and entertainment for players. This aspect of {{PAGENAME}} is greatly inspired by other games in the genre, such as [https://en.wikipedia.org/wiki/Team_Fortress_2 Team Fortress 2] and [https://en.wikipedia.org/wiki/Overwatch Overwatch].

Latest revision as of 16:13, 11 May 2024

PHIGHTING! is a class-based third person shooter released on ROBLOX and developed by the small development team boggio. Currently in alpha stages, it first debuted to the public on 19 February 2022 with the release of Playtest 1. As of currently, PHIGHTING! has over 13.8 million visits, over 150,000 favourites and over 50,000 likes on the ROBLOX platform.

Phighters

PHIGHTING! currently has 14 playable classes for players to use within in-game matches, known as Phights, with 21 planned upon full release. The classes are known as Phighters, and are split into the categories of Melee, Ranged, and Support. Each Phighter has their own unique abilities, filling different niches of battle and encouraging varied team compositions in both casual and high level play. Each Phighter has a special move called a Phinisher, and can turn the tides of battle when used.

Each Phighter is an individual character with their own design, backstory, lore and relationships with other characters. Phighters will converse with one another during gameplay with pre-set dialogue triggered by specific conditions, providing a great deal of intractability and entertainment for players. This aspect of PHIGHTING! is greatly inspired by other games in the genre, such as Team Fortress 2 and Overwatch.