Patch Notes/19 November 2023: Difference between revisions
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m 20 nov patches updated |
m sorry i kept scrolling up and finding even MORE patches anyway the page should be all up to date now :D |
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1 version released at 00:57am EST.
'''General additions and changes:'''
*Adjusted lighting on a lot of maps to fit voxel lighting.
[[Vine Staff]]
*{{Abilitylink|VinestaffSecondary}}
**Ability icon will display as unavailable if Vine Staff has no seeds.
[[Subspace]]
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[[Biograft]]
*{{Abilitylink|BiograftE}}
**
**Blink now has 2 charges, each recharging after 6 seconds of not using Blink, up to two times.
**Blink will not take a charge if Biograft hits an enemy for a maximum of 3 times, this cap resets after 6 seconds of not using a blink.
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Revision as of 04:29, 28 February 2024
1 version released at 00:57am EST.
General additions and changes:
- Adjusted lighting on a lot of maps to fit voxel lighting.
- Beginning Anew
- Ability icon will display as unavailable if Vine Staff has no seeds.
- Comet Carnage
- Subspace Q now sends out a projectile that explodes and creates an area that deals constant damage and applies Slow and Vulnerable.
- Initial hitbox of Q deals 10 damage, 10 Poison, and 25 Vulnerable.
- Mist lasts for 8.75 seconds dealing 1 damage, 3% Slow (max 50), 2 Vulnerable every 0.25s
- Projectile speed increased from 1 to 1.75.
- Blink
- Damage lowered from 15 to 12
- Blink now has 2 charges, each recharging after 6 seconds of not using Blink, up to two times.
- Blink will not take a charge if Biograft hits an enemy for a maximum of 3 times, this cap resets after 6 seconds of not using a blink.