Patch Notes/21 February 2024: Difference between revisions

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1 version released at 1:31am EST.
2 versions released at 12:31 AM and 9:17 PM EST.


'''General additions and changes:'''
'''General additions and changes:'''
* /console can now be used in chat to open F9.
* '''Hitboxes'''
* '''Hitboxes'''
** Now more accurate and consistent, they are positioned a bit better for some characters (ex. [[Katana]], [[Shuriken]]) and no longer rotate with animations (to help with things like hitting a jumping Shuriken, and to make attacks from the front and back more consistent).
** Now more accurate and consistent, they are positioned a bit better for some characters (ex. [[Katana]], [[Shuriken]]) and no longer rotate with animations (to help with things like hitting a jumping Shuriken, and to make attacks from the front and back more consistent).
* '''Headshots'''
* '''Headshots'''
** Now detected a bit differently and require a more accuracy, some lands for [[Hyperlaser]]/[[Medkit]] may still be considered a hit if aimed slightly above the head (due to the large hitboxes) but must hit the head directly to be considered a headshot.
** Now detected a bit differently and require a more accuracy, some lands for [[Hyperlaser]]/[[Medkit]] may still be considered a hit if aimed slightly above the head (due to the large hitboxes) but must hit the head directly to be considered a headshot.
* {{Status|Supported}}
[[Category:Patch Notes]]
** Duration increased from 5 seconds to 6 seconds.
[[Category:Patch Notes/2024]]
** Amount raised from 25% per stack to 33% per stack.
'''[[Ban Hammer]]'''
* {{Abilitylink|BanHammerSecondary}}
** Shield gain raised from 10/20 to 15/25.
* {{Abilitylink|BanHammerE}}
** Shield gain on final hit increased from 10 to 15.
'''[[Hyperlaser]]'''
* {{Abilitylink|HyperlaserE}}
** Fixed bugs.
* {{Abilitylink|HyperlaserPhinisher}}
** Fixed bugs.
<noinclude>[[Category:Patch Notes]]
[[Category:Patch Notes/2024]]</noinclude>

Revision as of 16:32, 18 June 2024

2 versions released at 12:31 AM and 9:17 PM EST.

General additions and changes:

  • /console can now be used in chat to open F9.
  • Hitboxes
    • Now more accurate and consistent, they are positioned a bit better for some characters (ex. Katana, Shuriken) and no longer rotate with animations (to help with things like hitting a jumping Shuriken, and to make attacks from the front and back more consistent).
  • Headshots
    • Now detected a bit differently and require a more accuracy, some lands for Hyperlaser/Medkit may still be considered a hit if aimed slightly above the head (due to the large hitboxes) but must hit the head directly to be considered a headshot.
  • File:.png Supported
    • Duration increased from 5 seconds to 6 seconds.
    • Amount raised from 25% per stack to 33% per stack.

Ban Hammer

  • Order
    • Shield gain raised from 10/20 to 15/25.
  • Litigation
    • Shield gain on final hit increased from 10 to 15.

Hyperlaser