Patch Notes/24 September 2022
From PHIGHTING! Wiki
This version released at 2:31 AM EST.
General additions and changes:
- Conquer has received a rework:
- Points are gained by capturing the zone. For a team to capture the zone, they must have more players standing in it than the other team.
- The zone will be contested and not give out points if the number of players contesting the point on each team are equal.
- If one team is unbalanced (e.g. 3 total players on red, 5 total players on blue), the zone will be contested if all members on the team with less members are on the point.
- If the timer runs out and the team with less points has captured/contested the zone, the match will go into Overtime until the other team recaptures it or the team has more points.
- Phighter hitboxes no longer block name tags and HP bars.
- Blink
- Now has an FoV visual effect on use.
- Hyper Ray
- Hitbox size decreased from 3x3 studs to 2x2 studs.
- Eviscerating Ray
- Hitbox size decreased from 3x3 studs to 2x2 studs.
- Shoulder Bash/Boost
- Both abilities have received an FoV visual effect on use.
- Heavy Sling Shot
- Stun duration increased from 0.5 seconds to 1 second.
- REMOVED: Damage no longer pierces shields.
- Blade Beam
- Thrust damage increased from 8 to 12.
- Blade projectile damage reduced from 12 * 3 to 10 * 3.
- Lunge
- NEW EFFECT: Now only does damage to the grabbed target.
- Hitbox changed from server-side to client-side.
- Grab duration increased from unknown to unknown seconds + 0.2 seconds.
- Dolphin Slash
- NEW EFFECT: No longer flings enemies away from Sword.
- Hitbox changed from server-side to client-side.
- Fling height increased from 25 studs to 30 studs.