Patch Notes/9 October 2023: Difference between revisions
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4 versions released at |
4 versions released at 1:49 AM EST, 2:00 AM EST, 2:26 AM EST, and 2:57 AM EST. |
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'''General additions and changes:''' |
'''General additions and changes:''' |
Latest revision as of 16:03, 16 June 2024
4 versions released at 1:49 AM EST, 2:00 AM EST, 2:26 AM EST, and 2:57 AM EST.
General additions and changes:
- Changes to the camera where the character will become transparent will zooming in and completely invisible if the camera is too close.
- Fixed positioning issues.
- Tripmine
- Mines are now visible to enemies for 0.75 seconds before becoming invisible.
- Mine explosion speed increased from 0.5 seconds to 0.75 seconds.
- Mine detection range lowered from 20 studs to 18 studs.
- Fallen Star
- After hitting an enemy with Fallen Star, it can now be recast to slam them to the ground.
- Total
Vulnerable increased from 10% to 10% + 10%.
Slow debuff now applies on recast.
- Total damage increased from 15 to 10 + 10.
- Grounded is now applied when Fallen Star first hits for 2 seconds and when recasted down for 1 seconds
- Mist Rush
- If used while floating then the float will be destroyed and Subspace will be able to jump like normal.