Escort
Escort is a gamemode in PHIGHTING!. It is currently not out, but is available for public testing by using the /force command on private servers. It was added in June 2023 with two maps and got an extra three in April 2024.
Overview
The objective of Escort is to push a payload along a designated path. Pushing it past specific checkpoints will result in points being granted to the team. There is currently 2 checkpoints at 50 and 100 points. When both team reach the cap, the payload resets. This process repeats itself until a team is crowned as victorious.
The Payload
The Payload's speed depends of the score, the team holding it and the position of the payload.
Losing Team
- The payload will go to 3x speed if you hold it while on the winning side.
- Upon reaching the center of the road, the speed will be reduced to 2.5x until the team reach its current score.
- If the losing team is adding to its score, the payload will go at 2x speed.
Winning Team
- The payload will go at 2x speed if you hold it on the losing side.
- Upon reaching the center, the payload will go at 1.75x speed until the team reach their current score.
- If the winning team add to their score, the payload will got at 1x speed.
Design
The payload changes depending on the map selected. By example, Test and Test2 uses a gecko model. It is surrounded of a white outline that people can see through walls. This allow players to find it quickly.
- The outline doesn't show on mobile devices if the quality is kept too low.
- It used to be a 20x20x20 cylinder.
Maps
There is currently 5 maps of Escort in the game. They are all exclusive to private servers when using the /force command. The current maps are:
- Canada
- Colosseo
- Mall Payload
- Test
- Test2
Check out Unused maps for more information.
Gallery
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The payload in Test and Test2.
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The payload in Colosseo.
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The payload in Canada.
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The payload in Mall Payload.
Version history
8/9/10 April 2024
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