Phighting: the zone: Difference between revisions
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{{DISPLAYTITLE:phighting: the zone}} |
{{DISPLAYTITLE:phighting: the zone}} |
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'''phighting: the zone''', commonly referred to as 'the zone', is a testing instance of [[PHIGHTING!]] used to test upcoming or experimental patches and changes. |
'''phighting: the zone''', commonly referred to as 'the zone', is a public testing instance of [[PHIGHTING!]] used to test upcoming or experimental patches and changes. |
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== Overview == |
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In '''the zone''', players are only able to access the [[PHIGHT! Lobby]] and are unable to enter [[Crossroads]] at any point. Due to this, collectables such as [[Skins]] are normally unattainable. All player experience and progress is separate to the main game, and achievements such as [[Badges]] do not transfer over to PHIGHTING!. |
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Updates are pushed to '''the zone''' at unspecified intervals, and usually consist of experimental or contentious changes that need to be tried out before being implemented into the main game. Changes are often replaced and changed in rapid succession as [[boggio]] tweaks and fine-tunes new features and mechanics. |
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== Patch Notes == |
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''For a list of all patch notes for 'phighting: the zone', please see [[Phighting: the zone/Patch Notes]]!'' |
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== Trivia == |
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* [[Servers#Private servers|Private servers]], while being able to be made, do not initialize correctly in '''the zone''' and will simply warp players to a baseplate they are unable to move around. |
Revision as of 03:28, 16 June 2024
phighting: the zone, commonly referred to as 'the zone', is a public testing instance of PHIGHTING! used to test upcoming or experimental patches and changes.
Overview
In the zone, players are only able to access the PHIGHT! Lobby and are unable to enter Crossroads at any point. Due to this, collectables such as Skins are normally unattainable. All player experience and progress is separate to the main game, and achievements such as Badges do not transfer over to PHIGHTING!.
Updates are pushed to the zone at unspecified intervals, and usually consist of experimental or contentious changes that need to be tried out before being implemented into the main game. Changes are often replaced and changed in rapid succession as boggio tweaks and fine-tunes new features and mechanics.
Patch Notes
For a list of all patch notes for 'phighting: the zone', please see Phighting: the zone/Patch Notes!
Trivia
- Private servers, while being able to be made, do not initialize correctly in the zone and will simply warp players to a baseplate they are unable to move around.