User:Wiejeijskzmakowjwiwjs: Difference between revisions

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{{Phightersubpage}}
{{Character
| name = Parcher
| image = Parcher 1859.jpeg
| imagecaption = "Aim for the Goal,finish those fools!”
| class = Ranged
| faction = [[Lost Temple]]
| health = 40
| shield = 85
}}

'''{{PAGENAME}}''' is a [[:Category:Ranged|ranged]] Phighter.

==Overview==
He shoots arrows

== Abilities ==
* Will add passive soon.


{{Abilitytable
|Crossbow
|[[File:placeholder.png|150x150px]]
|Primary
|Hitscan
|Hold to charge a bolt and release to fire.
|'''Damage:''' 10-20 (based on charge time)<br>'''Maximum charge time:''' 0.7 second<br>'''Minimum charge time:''' 0.3 seconds<br>'''Range:''' 1100 studs<br>'''Fire rate:''' 0.3 seconds<br>'''Ammo:''' 15
|[[File:Ezgif-3-72547082ef.gif|frameless|400px]]
}}
''Details:''

* Bolts can pierce through enemies.


{{Abilitytable
|Spiky Trouble
|[[File:placeholder.png|150x150px]]
|Secondary
|Hitscan/Projectile
|If arrow lands on floor, then it will spawn several spikes in front of the arrow, but if it lands on player, it only deals a total of 40 damage.
|'''Damage:''' 30 (spikes) <br>'''Root duration:''' 1 second <br>'''Cast time:''' 1.5 second <br>'''Range:''' 700 studs<br>'''Cooldown:''' 15 seconds
|[[File:Ezgif-5-fd06854930.gif|frameless|400px]]
}}
''Details:''

* Enemies who hit the spike will bounce up to the air, and dropping back down to the spikes, dealing around 60 damage in total.
* Spiky trouble can destroy Vine Staff’s plants.


{{Abilitytable
|Fireworks’ Slaughter
|[[File:placeholder.png|150x150px]]
|Q Ability
|Projectile
|Shoot multiple fireworks.
|'''Damage per projectile:''' 45+10(splash)<br>'''Number of projectiles:''' 3<br>'''Casting time:''' 2 seconds<br>'''Range:''' ∞<br>'''Knockback Force:''' 10<br>'''Cooldown:''' 20 seconds<br>
|[[File:Ezgif-3-e4fe51dd7c.gif|frameless|400px]]
}}
''Details:''

* the range of the splash damage is around 10 studs.


{{Abilitytable
|Stunning freeze
|[[File:placeholder.png|150x150px]]
|E Ability
|Projectile/Support
|Use crystal to freeze enemies within the range for 3.5 seconds.
|'''Range:''' 25 studs<br>'''Damage:''' 10<br>'''Cooldown:''' 12 seconds
|[[File:Ezgif-3-83b2b6ee57.gif|frameless|300px]]
}}
''Details:''

* every enemy you freeze, the more {{Status|Haste}} you’ll get. every enemy frozen = +5% {{Status|Haste}}
* allies within the freezing range gets a +15% {{Status|Haste}} for 3 seconds.


{{Abilitytable
|Commands of Burst
|[[File:placeholder.png|150x150px]]
|[[Phinisher]]
|Hitscan/Support
|Grants yourself double damage, and gives all allies a 50% buff on {{Status|Haste}} and firerate.
|{{Status|Slow}} '''debuff''': Reload time increased by 20% to all abilities until the Phinisher ends<br>'''Phinisher cost:''' 150
|[[File:Ezgif-4-cd59bbcfda.gif|frameless|400px]]
}}
''Details:''

* Dying ends the Phinishers's effects.
* Shooting a Boombox’s Protecting Overtone instantly destroys it
* Using the Phinisher decreases 10% of your current HP

==Strategy==

{{Phighterproscons
|* Great damage for a ranger character.
* Access to massive damage with Commands of Burst.
* Hitscan weaponry, don't have to lead
* Great mobility, good for running away in dangerous situations.
* Excels at picking off low HP enemies.
|
* Poor ability to fight at close ranges.
* Low HP, could be an easy target for enemies
* Long ability cooldowns.

just practise :thumbsup emoji:

*there’s a lot more stuff down here but i’m adding them later there’s too much lol

Revision as of 07:18, 11 March 2024

Overview Lore Dialogue Sound effects Gallery History

Wiejeijskzmakowjwiwjs is a ranged Phighter.

Overview

He shoots arrows

Abilities

  • Will add passive soon.


Crossbow
Type
Primary

Ability Type
Hitscan
Hold to charge a bolt and release to fire.
Damage: 10-20 (based on charge time)
Maximum charge time: 0.7 second
Minimum charge time: 0.3 seconds
Range: 1100 studs
Fire rate: 0.3 seconds
Ammo: 15
Ability Demonstration

Details:

  • Bolts can pierce through enemies.


Spiky Trouble
Type
Secondary

Ability Type
Hitscan/Projectile
If arrow lands on floor, then it will spawn several spikes in front of the arrow, but if it lands on player, it only deals a total of 40 damage.
Damage: 30 (spikes)
Root duration: 1 second
Cast time: 1.5 second
Range: 700 studs
Cooldown: 15 seconds
Ability Demonstration

Details:

  • Enemies who hit the spike will bounce up to the air, and dropping back down to the spikes, dealing around 60 damage in total.
  • Spiky trouble can destroy Vine Staff’s plants.


Fireworks’ Slaughter
Type
Q Ability

Ability Type
Projectile
Shoot multiple fireworks.
Damage per projectile: 45+10(splash)
Number of projectiles: 3
Casting time: 2 seconds
Range:
Knockback Force: 10
Cooldown: 20 seconds
Ability Demonstration

Details:

  • the range of the splash damage is around 10 studs.


Stunning freeze
Type
E Ability

Ability Type
Projectile/Support
Use crystal to freeze enemies within the range for 3.5 seconds.
Range: 25 studs
Damage: 10
Cooldown: 12 seconds
Ability Demonstration

Details:

  • every enemy you freeze, the more Haste you’ll get. every enemy frozen = +5% Haste
  • allies within the freezing range gets a +15% Haste for 3 seconds.


Commands of Burst
Type
Phinisher

Ability Type
Hitscan/Support
Grants yourself double damage, and gives all allies a 50% buff on Haste and firerate.
Slow debuff: Reload time increased by 20% to all abilities until the Phinisher ends
Phinisher cost: 150
Ability Demonstration

Details:

  • Dying ends the Phinishers's effects.
  • Shooting a Boombox’s Protecting Overtone instantly destroys it
  • Using the Phinisher decreases 10% of your current HP

Strategy

{{Phighterproscons |* Great damage for a ranger character.

  • Access to massive damage with Commands of Burst.
  • Hitscan weaponry, don't have to lead
  • Great mobility, good for running away in dangerous situations.
  • Excels at picking off low HP enemies.

|

  • Poor ability to fight at close ranges.
  • Low HP, could be an easy target for enemies
  • Long ability cooldowns.

just practise :thumbsup emoji:

  • there’s a lot more stuff down here but i’m adding them later there’s too much lol