Bonus rounds: Difference between revisions
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A '''bonus round''' is a gameplay mechanic where a match will randomly have an effect applied to all players for the duration of the game. These effects can vary from being positive, negative, to changing gameplay completely. |
A '''bonus round''' is a gameplay mechanic where a match will randomly have an effect applied to all players for the duration of the game. These effects can vary from being positive, negative, to changing gameplay completely. |
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== Overview == |
== Overview == |
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So far, there are five available bonus rounds. Only one bonus round can be active at a time. Bonus rounds have a |
So far, there are five available bonus rounds. Only one bonus round can be active at a time. Bonus rounds have a 5% chance of appearing in [[Servers#Opens|open servers]] only. |
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* 25% increased [[Phinisher]] charge |
* 25% increased [[Phinisher]] charge |
Revision as of 20:16, 10 June 2024
A bonus round is a gameplay mechanic where a match will randomly have an effect applied to all players for the duration of the game. These effects can vary from being positive, negative, to changing gameplay completely.
Overview
So far, there are five available bonus rounds. Only one bonus round can be active at a time. Bonus rounds have a 5% chance of appearing in open servers only.
- 25% increased Phinisher charge
- 25% increased walkspeed
- 25% increased damage
- Permanent
Antiheal
- Random Phighters
Trivia
- Previously,
Antiheal was a status effect that could only be applied to other players by Shuriken.
- The "random Phighters" bonus round is reminiscient of the Mix-Up Madness Phrenzy.