Patch Notes/10 March 2024: Difference between revisions
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** Updated Yulaser SFX (by Crablooshi).
** Updated Beta Biograft SFX(by Key after Key).
**Spin speed decreased from 0.25s to 0.2s.▼
**Maximum spin amount increased from 16 to 20.▼
**Final hit now gives 15 shield per enemy.▼
'''[[Scythe]]:'''
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*{{Abilitylink|ScythePhinisherGun}}
**Damage increased from 8 per tick to 9 per tick.
▲'''[[Vine Staff]]:'''
▲*{{Abilitylink|VinestaffPrimary}}
**'''BUG FIX:''' Should now be more consistent with its hitbox through shields and walls.▼
**Shooting sound should now overlap properly rather than reset the playing sound.▼
'''[[Shuriken]]:'''
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**Perch now goes on a 2s cooldown after touching the ground.
'''[[
*{{Abilitylink|
▲**'''BUG FIX:''' Should now be more consistent with its hitbox through shields and walls.
▲**Spin speed decreased from 0.25s to 0.2s.
▲**Shooting sound should now overlap properly rather than reset the playing sound.
▲**Maximum spin amount increased from 16 to 20.
▲**Final hit now gives 15 shield per enemy.
<noinclude>[[Category:Patch Notes]]
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Revision as of 19:34, 10 March 2024
1 version released at 6:22pm EST.
General additions and changes:
- Phighters now must be at the same height or higher than the Conquer zone for it to count as contesting.
- Ragdolls will now destroy themselves rather than disappear with special effects for performance reasons
Map adjustments:
- Adjustments to Doomspire, Banland, and Shooting Teapot Observatory.
Skin adjustments:
- BUG FIX: Fixed some problems with Vine Splash.
- NEW EFFECTS:
- Updated Vine Splash sfx (by Xtriel).
- Updated Yulaser SFX (by Crablooshi).
- Updated Beta Biograft SFX(by Key after Key).
- Litigation
- Spin speed decreased from 0.25s to 0.2s.
- Maximum spin amount increased from 16 to 20.
- Final hit now gives 15 shield per enemy.
- NEW EFFECT: All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
- Harvest / Let 'Er Rip
- BUG FIX: Should be more consistent with its hitbox through shields and walls.
- Flat-hat
- Projectile speed increased from 20 to 25.
- Now recovers 50% of ammo used on hit.
- Final Serenade
- Damage increased from 8 per tick to 9 per tick.
- Stars of the Storm
- BUG FIX: Should now be more consistent with its hitbox through shields and walls.
- As Fast as the Wind
- Perch now goes on a 2s cooldown after touching the ground.
- A Thousand Petals
- BUG FIX: Should now be more consistent with its hitbox through shields and walls.
- Shooting sound should now overlap properly rather than reset the playing sound.