Patch Notes/10 March 2024: Difference between revisions

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*{{Abilitylink|BanHammerE}}
*{{Abilitylink|BanHammerE}}
**Spin speed decreased from 0.25s to 0.2s.
**Spin speed decreased from 0.25s to 0.2s.
***As a result, the maximum number of spins is now 20, previously 16.
***As a result, the maximum number of spins increased from 16 to 20.
**Final hit now gives 15 shield per enemy.
**Final hit now gives 15 shield per enemy.


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*'''NEW EFFECT:''' All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
*'''NEW EFFECT:''' All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
*{{Abilitylink|ScythePrimary}} / {{Abilitylink|ScythePrimaryGun}}
*{{Abilitylink|ScythePrimary}} / {{Abilitylink|ScythePrimaryGun}}
**'''BUG FIX:''' Should be more consistent with its hitbox through shields and walls.
**'''BUG FIX:''' Should be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls.
*{{Abilitylink|ScytheQGun}}
*{{Abilitylink|ScytheQGun}}
**Projectile speed increased from 20 to 25.
**Projectile speed increased from 20 to 25.
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**Perch now goes on a 2s cooldown after touching the ground.
**Perch now goes on a 2s cooldown after touching the ground.
*{{Abilitylink|ShurikenPrimary}}
*{{Abilitylink|ShurikenPrimary}}
**'''BUG FIX:''' Should now be more consistent with its hitbox through shields and walls.
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls.


'''[[Vine Staff]]:'''
'''[[Vine Staff]]:'''
*{{Abilitylink|VinestaffPrimary}}
*{{Abilitylink|VinestaffPrimary}}
**'''BUG FIX:''' Should now be more consistent with its hitbox through shields and walls.
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls.
**Shooting sound should now overlap properly rather than reset the playing sound.
**Shooting SFX should now overlap properly rather than cut off.


<noinclude>[[Category:Patch Notes]]
<noinclude>[[Category:Patch Notes]]

Revision as of 00:23, 16 March 2024

This version released at 6:22 PM EST.

General additions and changes:

  • The following tracks were added to the game:
  • Phighters now must be at the same height or higher than the Conquer zone for it to count as contesting.
  • Ragdolls will now destroy themselves rather than disappear with special effects for performance reasons

Map adjustments:

Skin adjustments:

  • BUG FIX: Fixed some problems with Vine Splash.
  • NEW EFFECTS:
    • Updated Vine Splash sfx (by Xtriel).
    • Updated Yulaser SFX (by Crablooshi).
    • Updated Beta Biograft SFX(by Key after Key).

Ban Hammer:

  • Litigation
    • Spin speed decreased from 0.25s to 0.2s.
      • As a result, the maximum number of spins increased from 16 to 20.
    • Final hit now gives 15 shield per enemy.

Scythe:

  • NEW EFFECT: All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
  • Harvest / Let 'Er Rip
  • Bull's-eye
    • Projectile speed increased from 20 to 25.
    • Now recovers 50% of ammo used on hit.
  • Final Serenade
    • Damage increased from 8 per tick to 9 per tick.

Shuriken:

Vine Staff: