Patch Notes/10 March 2024: Difference between revisions
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m (Q buff was gun form not scythe) |
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*{{Abilitylink|BanHammerE}} |
*{{Abilitylink|BanHammerE}} |
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**Spin speed decreased from 0.25s to 0.2s. |
**Spin speed decreased from 0.25s to 0.2s. |
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***As a result, the maximum number of spins |
***As a result, the maximum number of spins increased from 16 to 20. |
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**Final hit now gives 15 shield per enemy. |
**Final hit now gives 15 shield per enemy. |
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*'''NEW EFFECT:''' All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection. |
*'''NEW EFFECT:''' All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection. |
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*{{Abilitylink|ScythePrimary}} / {{Abilitylink|ScythePrimaryGun}} |
*{{Abilitylink|ScythePrimary}} / {{Abilitylink|ScythePrimaryGun}} |
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**'''BUG FIX:''' Should be more consistent with its hitbox through |
**'''BUG FIX:''' Should be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls. |
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*{{Abilitylink|ScytheQGun}} |
*{{Abilitylink|ScytheQGun}} |
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**Projectile speed increased from 20 to 25. |
**Projectile speed increased from 20 to 25. |
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**Perch now goes on a 2s cooldown after touching the ground. |
**Perch now goes on a 2s cooldown after touching the ground. |
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*{{Abilitylink|ShurikenPrimary}} |
*{{Abilitylink|ShurikenPrimary}} |
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**'''BUG FIX:''' Should now be more consistent with its hitbox through |
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls. |
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'''[[Vine Staff]]:''' |
'''[[Vine Staff]]:''' |
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*{{Abilitylink|VinestaffPrimary}} |
*{{Abilitylink|VinestaffPrimary}} |
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**'''BUG FIX:''' Should now be more consistent with its hitbox through |
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls. |
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**Shooting |
**Shooting SFX should now overlap properly rather than cut off. |
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<noinclude>[[Category:Patch Notes]] |
<noinclude>[[Category:Patch Notes]] |
Revision as of 00:23, 16 March 2024
This version released at 6:22 PM EST.
General additions and changes:
- The following tracks were added to the game:
- "CAPPUCCINO CRESCENDO" - Key After Key
- Phighters now must be at the same height or higher than the Conquer zone for it to count as contesting.
- Ragdolls will now destroy themselves rather than disappear with special effects for performance reasons
Map adjustments:
- Adjustments to Doomspire, Banland, and Shooting Teapot Observatory.
Skin adjustments:
- BUG FIX: Fixed some problems with Vine Splash.
- NEW EFFECTS:
- Updated Vine Splash sfx (by Xtriel).
- Updated Yulaser SFX (by Crablooshi).
- Updated Beta Biograft SFX(by Key after Key).
- Litigation
- Spin speed decreased from 0.25s to 0.2s.
- As a result, the maximum number of spins increased from 16 to 20.
- Final hit now gives 15 shield per enemy.
- Spin speed decreased from 0.25s to 0.2s.
- NEW EFFECT: All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
- Harvest / Let 'Er Rip
- BUG FIX: Should be more consistent with its hitbox through Protecting Overtone and walls.
- Bull's-eye
- Projectile speed increased from 20 to 25.
- Now recovers 50% of ammo used on hit.
- Final Serenade
- Damage increased from 8 per tick to 9 per tick.
- As Fast as the Wind
- Perch now goes on a 2s cooldown after touching the ground.
- Stars of the Storm
- BUG FIX: Should now be more consistent with its hitbox through Protecting Overtone and walls.
- A Thousand Petals
- BUG FIX: Should now be more consistent with its hitbox through Protecting Overtone and walls.
- Shooting SFX should now overlap properly rather than cut off.