Patch Notes/19 November 2023: Difference between revisions
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1 version released at
'''General additions and changes:'''
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*Bonus shield on all characters cannot exceed 100 bonus shield (with the exception of the shield buff given by {{Abilitylink|BoomboxPhinisher}}).
*{{Status|Regeneration}} no longer loses stacks when the player is healed.
* '''NEW EFFECT:''' {{Status|Supported}}
** Each time someone is healed, shielded, or given regen from a support, they are given 1 {{Status|Supported}} effect, each effect after the first one decreases the healing/shielding/{{Status|Regeneration}} they get by 20%, each support can only apply 1 stack of {{Status|Supported}} on each teammate, this effect lasts 5 seconds and is refreshed when a support heals/shields/gives {{Status|Regeneration}} again.▼
** The healing from {{Status|Regeneration}} does not apply a {{Status|Supported}} stack, although the application of {{Status|Regeneration}} does.▼
'''[[Skateboard]]'''
*Health to shield ratio adjusted from 100/50 to 75
*Skateboard slows down less when in mid-air.
*Time on ramp for Skateboard to be affected when getting off the ramp increased from 0.
*Skateboard will not be forced off board when stunned or slowed in the first
*Adjusted on board speed decay, speed above 20 should go down slower, speed above 30 should be like how speed above 20 was originally but a bit faster, speed above 40 should go down faster.▼
*Board speed needed for max {{Status|Haste}} when going off board lowered from 50 to 30.▼
*{{Abilitylink|SkateboardPassive}}
**Trick damage changed to 5.
**Tricks now deal damage after using {{Abilitylink|SkateboardSecondaryBoard}}
*{{Abilitylink|SkateboardQBoard}}
**
*{{Abilitylink|SkateboardQ}}▼
**Damage adjusted to 15/10.▼
*{{Abilitylink|SkateboardE}}
**Getting on board should now put Skateboard at a much higher speed than before.
**SWITCH!! can now be aimed up and down.
**Can now be held down to perform a regular E attack, and tapped to get off board quickly.
**SWITCH!! from onboard to offboard cooldown reduced from
**Board speed to walkspeed via E to off board can now pass the 25% {{Status|Haste}} cap and now cap at 50% {{Status|Haste}}.
▲*Board speed needed for max {{Status|Haste}} when going off board lowered from 50 to 30.
▲*{{Abilitylink|SkateboardQ}}
*{{Abilitylink|SkateboardPhinisher}}.▼
▲**Damage adjusted to 15/10.
▲**Adjusted on board speed decay, speed above 20 should go down slower, speed above 30 should be like how speed above 20 was originally but a bit faster, speed above 40 should go down faster.
▲*{{Abilitylink|SkateboardPhinisher}}
**Now auto refreshes {{Abilitylink|SkateboardE}} cooldown.
'''[[Vine Staff]]'''▼
▲[[Vine Staff]]
*{{Abilitylink|VinestaffSecondary}}
**Ability icon will display as unavailable if Vine Staff has no seeds.
'''[[Subspace]]'''
*{{Abilitylink|SubspaceQ}}
**Subspace Q now sends out a projectile that explodes and creates an area that deals constant damage and applies {{Status|Slow}} and {{Status|Vulnerable}}.
**Initial hitbox of Q deals 10 damage, 10 {{Status|Poison}}, and 25 {{Status|Vulnerable}}.
**Mist lasts for 8.75 seconds dealing 1 damage, 3% {{Status|Slow}} (max 50), 2 {{Status|Vulnerable}} every 0.
**Projectile speed increased from 1 to 1.75.
'''[[Biograft]]'''
*{{Abilitylink|BiograftE}}
**Damage lowered from 15 to 12.
**Blink now has 2 charges, each recharging after 6 seconds of not using Blink, up to two times.
**Blink will not take a charge if Biograft hits an enemy for a maximum of 3 times, this cap resets after 6 seconds of not using a blink.
<noinclude>[[Category:Patch Notes]]▼
[[Category:Patch Notes/2023]]</noinclude>▼
▲* Each time someone is healed, shielded, or given regen from a support, they are given 1 {{Status|Supported}} effect, each effect after the first one decreases the healing/shielding/{{Status|Regeneration}} they get by 20%, each support can only apply 1 stack of {{Status|Supported}} on each teammate, this effect lasts 5 seconds and is refreshed when a support heals/shields/gives {{Status|Regeneration}} again.
▲* The healing from {{Status|Regeneration}} does not apply a {{Status|Supported}} stack, although the application of {{Status|Regeneration}} does.
▲[[Category:Patch Notes]]
▲[[Category:Patch Notes/2023]]
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Latest revision as of 00:04, 18 June 2024
1 version released at 11:57 PM EST.
General additions and changes:
- Adjusted lighting on a lot of maps to fit voxel lighting.
- Bonus shield on all characters cannot exceed 100 bonus shield (with the exception of the shield buff given by Raining Tacos).
- Regeneration no longer loses stacks when the player is healed.
- NEW EFFECT: Supported
- Each time someone is healed, shielded, or given regen from a support, they are given 1 Supported effect, each effect after the first one decreases the healing/shielding/ Regeneration they get by 20%, each support can only apply 1 stack of Supported on each teammate, this effect lasts 5 seconds and is refreshed when a support heals/shields/gives Regeneration again.
- The healing from Regeneration does not apply a Supported stack, although the application of Regeneration does.
- Health to shield ratio adjusted from 100/50 to 75/75
- Skateboard slows down less when in mid-air.
- Time on ramp for Skateboard to be affected when getting off the ramp increased from 0.25 seconds to 0.35 seconds.
- Skateboard will not be forced off board when stunned or slowed in the first 2 seconds of getting on board or after shooting
- SLUGGISH!!
- Trick damage changed to 5.
- Tricks now deal damage after using KICK 'EM!!
- BOOST!!
- RUN!!
- Damage adjusted to 15/10.
- SWITCH!!
- Getting on board should now put Skateboard at a much higher speed than before.
- SWITCH!! can now be aimed up and down.
- Can now be held down to perform a regular E attack, and tapped to get off board quickly.
- SWITCH!! from onboard to offboard cooldown reduced from 3 seconds to 2 seconds.
- Board speed to walkspeed via E to off board can now pass the 25% Haste cap and now cap at 50% Haste.
- Board speed needed for max Haste when going off board lowered from 50 to 30.
- THE COOL, RAD, COFFIN!!.
- Adjusted on board speed decay, speed above 20 should go down slower, speed above 30 should be like how speed above 20 was originally but a bit faster, speed above 40 should go down faster.
- Now auto refreshes SWITCH!! cooldown.
- Beginning Anew
- Ability icon will display as unavailable if Vine Staff has no seeds.
- Comet Carnage
- Subspace Q now sends out a projectile that explodes and creates an area that deals constant damage and applies Slow and Vulnerable.
- Initial hitbox of Q deals 10 damage, 10 Poison, and 25 Vulnerable.
- Mist lasts for 8.75 seconds dealing 1 damage, 3% Slow (max 50), 2 Vulnerable every 0.25 seconds.
- Projectile speed increased from 1 to 1.75.
- Blink
- Damage lowered from 15 to 12.
- Blink now has 2 charges, each recharging after 6 seconds of not using Blink, up to two times.
- Blink will not take a charge if Biograft hits an enemy for a maximum of 3 times, this cap resets after 6 seconds of not using a blink.