Patch Notes/21 June 2024

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Revision as of 22:24, 22 June 2024 by Kaffi (talk | contribs)

5 versions released at 06:58 PM, 08:43 PM, 09:13 PM, 09:52 PM, and 11:33 PM EDT in private servers only.

General additions and changes:

  • Freecam
    • Pressing 1-0 to transition between players now moves more smoothly.
    • Pressing X while focused on a player while exits their view smoothly.
    • Clicking while following a player will adjust the point of view smoothly.
    • Camera panning is slightly faster.
    • All smooth freecam movements can be toggled by pressing L.
    • BUG FIX: Fixed an issue with freecam where the Conquer zone would always default to the blue team's color.
    • BUG FIX: Fixed issues with freecam when a followed player dies.

Medkit:

  • Changed revolver SFX for default Medkit, Medcarrot, Pirate Medkit, and 7MK0.
  • Added new Crystalize SFX for 7MK0.
  • Added new revolver VFX.
  • Changed icon when hovering over allies.
  • Crystalize
    • Travel time reduced from 0.82s to 0.5s.
    • Crystalize can now activate as long as 0.75s have passed.
    • Healing recieved from passive will reach a cap of 20 after being 3s on cooldown.
      • At least 1 health point needs to be generated during the cooldown period before Crystalize can be activated again.
  • Curing Cartridge
    • Fire rate reduced from 0.6s 0.75s.
    • Increased damage and healing from 5 to 8 (body shot) and 10 to 16 (headshot).
    • No longer locks onto allies.

Slingshot: