Playtest 1/Additional Versions

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Main Additional Versions


Below lists the history of additional versions implemented following the release of Playtest 1.

19 February 2022

General additions and changes:

  • Doomspire was added to the game.
  • Added a thumbnail for SFOTH.
  • Added a damage indicator upon hitting an enemy.
  • Kill limit for deathmatch now scales based on number of players in the server.

Bug fixes:

  • Player's chosen Phestival team now properly saves.
  • Other bug fixes.


20 February 2022

General additions and changes:

  • Increased the volume of damage indicator.

Boombox:

  • General additions and changes
    • All abilities except for Raining Tacos have had their damage reduced.
    • BUG FIX: Pulse, Jump Smash Move and Raining Tacos now have improved hit detection.
  • Pulse Wave
    • Range increased from 20 to 30.
  • Bass Boost / Beat Drop
    • Damage changed from unknown to 5 + 8 * airtime duration, max. 25.
    • Range increased from 30 to 40.
  • Protecting Overtone
    • BUG FIX: Now works properly.
  • Raining Tacos
    • Damage and healing changed from unknown to 8 + 15 * airtime, max. 40.

Sword:

  • Slash
    • First swing damage reduced from 7 to 6.
    • Second swing damage reduced from 10 to 8.
  • Blade Beam
    • Damage per blade reduced from 10 * 3 to 8 * 3.
  • Lunge
    • Cooldown increased from 6 seconds to 8 seconds.

Rocket:

  • Multi-Missiles
    • Direct hit damage reduced from 6 to 5.
    • Splash damage reduced from 4 to 3.
    • Cooldown increased from 7 seconds to 8 seconds.
  • Grand Cannonade
    • Phinisher cost increased from 50 to 100.
    • Rockets per person decreased from 2-4 to 1-3.

Bug fixes:

  • Fixed the end of the game leaderboard.



Version History
2022 Playtest 1 Playtest 2 V0.3.0 Playtest 4
2023 V0.4.5 The Voice Line Update V0.5.0 V0.6.0 V0.7.0
2024 V0.8.0 PHIGHTING! 4