Playtest 1/Additional Versions
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Main | Additional Versions |
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Below lists the history of additional versions implemented following the release of Playtest 1.
19 February 2022
General additions and changes:
- Doomspire was added to the game.
- Added a thumbnail for SFOTH.
- Added a damage indicator upon hitting an enemy.
- Kill limit for deathmatch now scales based on number of players in the server.
Bug fixes:
- Player's chosen Phestival team now properly saves.
- Other bug fixes.
20 February 2022
General additions and changes:
- Increased the volume of damage indicator.
- General additions and changes
- All abilities except for Raining Tacos have had their damage reduced.
- BUG FIX: Pulse, Jump Smash Move and Raining Tacos now have improved hit detection.
- Pulse Wave
- Range increased from 20 to 30.
- Bass Boost / Beat Drop
- Damage changed from unknown to 5 + 8 * airtime duration, max. 25.
- Range increased from 30 to 40.
- Protecting Overtone
- BUG FIX: Now works properly.
- Raining Tacos
- Damage and healing changed from unknown to 8 + 15 * airtime, max. 40.
- Slash
- First swing damage reduced from 7 to 6.
- Second swing damage reduced from 10 to 8.
- Blade Beam
- Damage per blade reduced from 10 * 3 to 8 * 3.
- Lunge
- Cooldown increased from 6 seconds to 8 seconds.
- Multi-Missiles
- Direct hit damage reduced from 6 to 5.
- Splash damage reduced from 4 to 3.
- Cooldown increased from 7 seconds to 8 seconds.
- Grand Cannonade
- Phinisher cost increased from 50 to 100.
- Rockets per person decreased from 2-4 to 1-3.
Bug fixes:
- Fixed the end of the game leaderboard.
Version History |
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2022 | Playtest 1 • Playtest 2 • V0.3.0 • Playtest 4 |
2023 | V0.4.5 • The Voice Line Update • V0.5.0 • V0.6.0 • V0.7.0 |
2024 | V0.8.0 • PHIGHTING! 4 |