Patch Notes/10 March 2024: Difference between revisions
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This version released at 6:22 PM EDT. |
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'''General additions and changes:''' |
'''General additions and changes:''' |
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* The following [[PHIGHTING! Soundtrack|tracks]] were added to the game: |
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** "[[CAPPUCCINO CRESCENDO]]" - Key After Key |
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* Phighters now must be at the same height or higher than the [[Conquer]] zone for it to count as contesting. |
* Phighters now must be at the same height or higher than the [[Conquer]] zone for it to count as contesting. |
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* Ragdolls will now destroy themselves rather than disappear with special effects |
* Ragdolls will now destroy themselves rather than disappear with special effects. |
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'''Map adjustments:''' |
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* Adjustments to [[Doomspire]], [[Banland]], and [[Shooting Teapot Observatory]]. |
* Adjustments to [[Doomspire]], [[Banland]], and [[Shooting Teapot Observatory]]. |
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'''Skin adjustments:''' |
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* '''NEW EFFECTS:''' |
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'''[[Ban Hammer]]:''' |
'''[[Ban Hammer]]:''' |
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*{{Abilitylink|BanHammerE}} |
*{{Abilitylink|BanHammerE}} |
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**Spin speed decreased from 0. |
**Spin speed decreased from one every 0.25 seconds to one every 0.2 seconds. |
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** |
***As a result, the maximum number of spins increased from 16 to 20. |
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**Final hit now gives 15 shield per enemy. |
**Final hit now gives 15 shield per enemy. |
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'''[[Biograft]]''' |
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'''[[Hyperlaser]]''' |
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'''[[Scythe]]:''' |
'''[[Scythe]]:''' |
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* |
* All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection. |
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* {{Abilitylink|ScythePrimaryGun}} |
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**'''BUG FIX:''' Should be more consistent with its hitbox through |
** '''BUG FIX:''' Should be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls. |
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*{{Abilitylink| |
*{{Abilitylink|ScytheQGun}} |
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**Projectile speed increased from 20 to 25. |
**Projectile speed increased from 20 to 25. |
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**Now recovers 50% of ammo used on hit. |
**Now recovers 50% of ammo used on hit. |
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'''[[Shuriken]]:''' |
'''[[Shuriken]]:''' |
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*{{Abilitylink|ShurikenPassive}} |
*{{Abilitylink|ShurikenPassive}} |
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**Perch now goes on a |
**Perch now goes on a 2 second cooldown after touching the ground. |
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*{{Abilitylink|ShurikenPrimary}} |
*{{Abilitylink|ShurikenPrimary}} |
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**'''BUG FIX:''' Should now be more consistent with its hitbox through |
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls. |
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'''[[Vine Staff]]:''' |
'''[[Vine Staff]]:''' |
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*{{Abilitylink|VinestaffPrimary}} |
*{{Abilitylink|VinestaffPrimary}} |
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**'''BUG FIX:''' Should now be more consistent with its hitbox through |
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls. |
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**Shooting |
** Shooting SFX should now overlap properly rather than cut off. |
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<noinclude>[[Category:Patch Notes]] |
<noinclude>[[Category:Patch Notes]] |
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[[Category:Patch Notes/2024]]</noinclude> |
[[Category:Patch Notes/2024]]</noinclude> |
Latest revision as of 19:57, 19 June 2024
This version released at 6:22 PM EDT.
General additions and changes:
- The following tracks were added to the game:
- "CAPPUCCINO CRESCENDO" - Key After Key
- Phighters now must be at the same height or higher than the Conquer zone for it to count as contesting.
- Ragdolls will now destroy themselves rather than disappear with special effects.
- Adjustments to Doomspire, Banland, and Shooting Teapot Observatory.
- Litigation
- Spin speed decreased from one every 0.25 seconds to one every 0.2 seconds.
- As a result, the maximum number of spins increased from 16 to 20.
- Final hit now gives 15 shield per enemy.
- Spin speed decreased from one every 0.25 seconds to one every 0.2 seconds.
- Updated Beta Biograft sound effects.
- Updated Yulaser sound effects.
- All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
- Let 'Er Rip
- BUG FIX: Should be more consistent with its hitbox through Protecting Overtone and walls.
- Bull's-eye
- Projectile speed increased from 20 to 25.
- Now recovers 50% of ammo used on hit.
- Final Serenade
- Damage increased from 8 per tick to 9 per tick.
- As Fast as the Wind
- Perch now goes on a 2 second cooldown after touching the ground.
- Stars of the Storm
- BUG FIX: Should now be more consistent with its hitbox through Protecting Overtone and walls.
- BUG FIX: Fixed issues with Vine Splash.
- Updated Vine Splash sound effects.
- A Thousand Petals
- BUG FIX: Should now be more consistent with its hitbox through Protecting Overtone and walls.
- Shooting SFX should now overlap properly rather than cut off.