Patch Notes/10 March 2024: Difference between revisions

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** "[[CAPPUCCINO CRESCENDO]]" - Key After Key
** "[[CAPPUCCINO CRESCENDO]]" - Key After Key
* Phighters now must be at the same height or higher than the [[Conquer]] zone for it to count as contesting.
* Phighters now must be at the same height or higher than the [[Conquer]] zone for it to count as contesting.
* Ragdolls will now destroy themselves rather than disappear with special effects for performance reasons
* Ragdolls will now destroy themselves rather than disappear with special effects.

'''Map adjustments:'''
* Adjustments to [[Doomspire]], [[Banland]], and [[Shooting Teapot Observatory]].
* Adjustments to [[Doomspire]], [[Banland]], and [[Shooting Teapot Observatory]].

'''Skin adjustments:'''
* '''BUG FIX:''' Fixed some problems with Vine Splash.
* '''NEW EFFECTS:'''
** Updated Vine Splash sfx (by Xtriel).
** Updated Yulaser SFX (by Crablooshi).
** Updated Beta Biograft SFX(by Key after Key).


'''[[Ban Hammer]]:'''
'''[[Ban Hammer]]:'''
*{{Abilitylink|BanHammerE}}
*{{Abilitylink|BanHammerE}}
**Spin speed decreased from 0.25s to 0.2s.
**Spin speed decreased from one every 0.25 seconds to one every 0.2 seconds.
***As a result, the maximum number of spins increased from 16 to 20.
***As a result, the maximum number of spins increased from 16 to 20.
**Final hit now gives 15 shield per enemy.
**Final hit now gives 15 shield per enemy.


'''[[Biograft]]'''
* Updated Beta Biograft sound effects.

'''[[Hyperlaser]]'''
* Updated Yulaser sound effects.
'''[[Scythe]]:'''
'''[[Scythe]]:'''
*'''NEW EFFECT:''' All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
* All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
*{{Abilitylink|ScythePrimary}} / {{Abilitylink|ScythePrimaryGun}}
* {{Abilitylink|ScythePrimaryGun}}
**'''BUG FIX:''' Should be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls.
** '''BUG FIX:''' Should be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls.
*{{Abilitylink|ScytheQGun}}
*{{Abilitylink|ScytheQGun}}
**Projectile speed increased from 20 to 25.
**Projectile speed increased from 20 to 25.
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'''[[Shuriken]]:'''
'''[[Shuriken]]:'''
*{{Abilitylink|ShurikenPassive}}
*{{Abilitylink|ShurikenPassive}}
**Perch now goes on a 2s cooldown after touching the ground.
**Perch now goes on a 2 second cooldown after touching the ground.
*{{Abilitylink|ShurikenPrimary}}
*{{Abilitylink|ShurikenPrimary}}
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls.
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls.


'''[[Vine Staff]]:'''
'''[[Vine Staff]]:'''
* '''BUG FIX:''' Fixed issues with Vine Splash.
* Updated Vine Splash sound effects.
*{{Abilitylink|VinestaffPrimary}}
*{{Abilitylink|VinestaffPrimary}}
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls.
**'''BUG FIX:''' Should now be more consistent with its hitbox through {{Abilitylink|BoomboxE}} and walls.
**Shooting SFX should now overlap properly rather than cut off.
** Shooting SFX should now overlap properly rather than cut off.

<noinclude>[[Category:Patch Notes]]
<noinclude>[[Category:Patch Notes]]
[[Category:Patch Notes/2024]]</noinclude>
[[Category:Patch Notes/2024]]</noinclude>

Latest revision as of 19:57, 19 June 2024

This version released at 6:22 PM EDT.

General additions and changes:

Ban Hammer:

  • Litigation
    • Spin speed decreased from one every 0.25 seconds to one every 0.2 seconds.
      • As a result, the maximum number of spins increased from 16 to 20.
    • Final hit now gives 15 shield per enemy.

Biograft

  • Updated Beta Biograft sound effects.

Hyperlaser

  • Updated Yulaser sound effects.

Scythe:

  • All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
  • Let 'Er Rip
  • Bull's-eye
    • Projectile speed increased from 20 to 25.
    • Now recovers 50% of ammo used on hit.
  • Final Serenade
    • Damage increased from 8 per tick to 9 per tick.

Shuriken:

Vine Staff:

  • BUG FIX: Fixed issues with Vine Splash.
  • Updated Vine Splash sound effects.
  • A Thousand Petals
    • BUG FIX: Should now be more consistent with its hitbox through Protecting Overtone and walls.
    • Shooting SFX should now overlap properly rather than cut off.