Patch Notes/20 April 2024
From PHIGHTING! Wiki
4 versions released at 2:39 PM, 2:49 PM, 5:01 PM, and 10:37 PM EDT.
General additions and changes:
Shield now regenerates at 0.2% of maximum innate shield per tick or 12% per second, at a minimum of 6 shield per second.
Slow debuffs and penalties now hard cap at 50% (if not 100%).
- Pings are now slightly more transparent, last for 3 seconds, and can be used after death.
- Escort
- The payload now moves 25% slower.
- BUG FIX: Fixed an issue where score would display as "inf".
- Private Servers
/fred <username>
can now be used to force a player to the red team until disabled./fblue <username>
can now be used to force a player to the blue team until disabled./fnone <username>
can now be used to disable a player's forced team./fnone
can be used to disable all players' forced team./kick <username>
can now be used to kick a player from the server./sword
can now be used to toggle Sword events from occuring.- Spectating players in freecam now locks the camera to the player rather than bringing the camera to their torso. The camera can be rotated freely by clicking, and X can be used to disconnect from the player.
- Foul Counter
- BUG FIX: Fixed issue where Foul Counter would calculate damage taken incorrectly.
- Divine Resurrection
- BUG FIX: Fixed revives not appearing in the killfeed.
- Guillotine Blossom
- BUG FIX: Fixed a memory leak.